58 packages tagged with “mods”
Package Description
Skeleton UnityEngine.UI for KSP modding.
Skeleton UnityEngine for KSP modding.
This is a plugin for TaleSpire using BepInEx. This plugin lets BouncyRock developers know that logs being generated are from vanilla or modded instances.
Skeleton UnityEngine.CoreModule for KSP modding.
This is a developer tool based package used to help devs easily configure UI Radial Menus.
Uploads mods to NexusMods or Thunderstore
Modular template for creating V Rising mods with ScarletCore and optional dependencies (VCF, RCON)
See name of assets you are using within asset browser
This plugin provides an update to the settings tab in TaleSpire. This allow users to update plugin configs at runtime without having to restart the entire applications.
This is a developer tool to send network messages over RPC
Skeleton Assembly-CSharp-firstpass for KSP modding.
A .NET SDK for developing Resonite mods and plugins.
Skeleton UnityEngine.UIModule for KSP modding.
Skeleton Assembly-CSharp for KSP modding.
Skeleton KSPAssets for KSP modding.
Increases tilt range for player camera, Re-written by HolloFox
Manages mods for KSP1 and KPS2 Signed by signpath.io from repository 'https://github.com/KSP-CKAN/CKAN.git' commit '3a2eab1c090d3ede1dec880be35be44d52b70761' (see contained BuildSettings.json file for build settings).
Hide Plane automatically hides hide volumes
Adds abilities to create rulers snapped to Character Base
Extends configurability of GM blocks to apply selected attributes instead of all.
This is a mapping Tool to link doors and HideVolumes
Pulls initiative roll into initiative tracker
Auto matically cleans up dice after rolled.
Allows users to Snap Props to Grid
This patch allows downloading and syncing your private minis from modio in Talespire