Adds abilities to create rulers snapped to Character Base
$ dotnet add package TaleSpire.CharacterRulerAdds abilities to create rulers snapped to Character Base
Currently you need to either follow the build guide down below or use the R2ModMan.
Player: While having a selected mini, open the radial menu and select "Attack" => "Measure Distance". A line ruler will be created snapped to the base of your mini to the selected mini. When either mini moves, the Ruler will be updated to the new positions. If Line of Sight is broken, then the ruler will disappear. You can delete the ruler by going through the radial menu same as before and select "Remove Ruler". GM: Same as Player, but the Ruler will not dissapear if Line Of Sight is broken. This doesn't apply if you're in player mode.
Open CharacterRulerPlugin.sln in Visual Studio.
Build the project (We now use Nuget).
Browse to the newly created bin/Debug or bin/Release folders and copy the .dll to Steam\steamapps\common\TaleSpire\BepInEx\plugins
Shoutout to my past Patreons and Discord members, recognising your mighty support, testing, feedback, and contribution to my talespire plugins and projects: