This plugin provides an update to the settings tab in TaleSpire. This allow users to update plugin configs at runtime without having to restart the entire applications.
License
—
Deps
3
Install Size
—
Vulns
✓ 0
Published
Jan 11, 2026
$ dotnet add package TaleSpire.MaxDrawDistanceCan't see far enough? with this plugin you'll be able to see the end of the world!
Currently, you need to either follow the build guide down below or use the R2ModMan.
The config of this plugin allows to adjust your draw distance using a float.
- 1.5.2: migrate to DependencyUnityPlugins<T> to allow enable/disable the plugin without uninstalling it via chainloader
- 1.5.1: Bump SetInjectionFlag package version and implement logic for unpatching
- 1.5.0: Remove Config Manager Dependency and use SetInjectionFlag as source of trugh for ConfigurationAttributes
- 1.4.5: Cleanup dependencies
- 1.4.4: Logging update
- 1.4.3: Fix icon and readme deploy
- 1.4.2: Extract PowerShell into GithubAction (Pipeline work)
- 1.4.1: Initial Pipeline deploy
- 1.4.0: Upgrade to Framework 4.8.0 and Nuget Dependency
- 1.3.1: Updated default shadow draw distance to 500 (thankyou baldrax for the improvement)
- 1.3.0: Config Manager callback update and added Sentry
- 1.2.0: Cyberpunk fix, Code Optimization, smarter config and logging
- 1.1.0: Updated config, Added Max Shadow Distance
- 1.0.2: Update config names
- 1.0.1: Config
- 1.0.0: Initial release
Shoutout to my past Patreons and Discord members, recognising your mighty support, testing, feedback, and contribution to my talespire plugins and projects: