Create state machines and lightweight state machine-based workflows directly in .NET code
$ dotnet add package StatelessCreate state machines and lightweight state machine-based workflows directly in .NET code:
var phoneCall = new StateMachine<State, Trigger>(State.OffHook);
phoneCall.Configure(State.OffHook)
.Permit(Trigger.CallDialled, State.Ringing);
phoneCall.Configure(State.Connected)
.OnEntry(t => StartCallTimer())
.OnExit(t => StopCallTimer())
.InternalTransition(Trigger.MuteMicrophone, t => OnMute())
.InternalTransition(Trigger.UnmuteMicrophone, t => OnUnmute())
.InternalTransition<int>(_setVolumeTrigger, (volume, t) => OnSetVolume(volume))
.Permit(Trigger.LeftMessage, State.OffHook)
.Permit(Trigger.PlacedOnHold, State.OnHold);
// ...
phoneCall.Fire(Trigger.CallDialled);
Assert.AreEqual(State.Ringing, phoneCall.State);
This project, as well as the example above, was inspired by Simple State Machine (Archived).
Most standard state machine constructs are supported:
Some useful extensions are also provided:
For guidance on how to use Stateles, the project README file contains documentation and code examples. The source repository also includes a few example projects.
We welcome contributions to this project. Check CONTRIBUTING.md for more info.
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