OmegaEngine is a general-purpose 3D graphics for .NET Framework and DirectX 9. The engine is designed to be light-weight, modular and gameplay-agnostic. The complementary OmegaGUI, AlphaFramework and AlphaEditor help you build games using the OmegaEngine.
$ dotnet add package OmegaEngine
OmegaEngine is a general-purpose 3D graphics for .NET Framework and DirectX 9. The engine is designed to be light-weight, modular and gameplay-agnostic. It is designed to be:
The complementary OmegaGUI, AlphaFramework and AlphaEditor help you build games using OmegaEngine.
To render a textured sphere:
var engine = new Engine(...);
var scene = new Scene
{
Positionables = {Model.Sphere(engine, XTexture.Get(engine, "flag.png"))}
};
var view = new View(scene, new TrackCamera());
engine.Views.Add(view);
| Package | Description |
|---|---|
| OmegaEngine | The core engine. |
| OmegaGUI | GUI toolkit with XML file format und Lua scripting. |
| AlphaFramework.World | Basis for engine-agnostic models of game worlds. |
| AlphaFramework.Presentation | Basis for presenters that visualize game worlds using the engine. |
| AlphaEditor | Toolkit for creating editors for games based on AlphaFramework. |
The project templates help you create C# projects that use OmegaEngine, OmegaGUI and AlphaFramework.
Frame of Reference is the official sample game for OmegaEngine. It is included in OmegaEngine source code but is not a part of the released library binaries.
| Path | Description |
|---|---|
\build.ps1 | A script that compiles the entire project |
\src\ | The actual source code in a Visual Studio project |
\templates\ | Source code for project templates |
\doc\ | Files for creating source code documentation |
\content\ | Game content files (.X files, PNGs, ...) |
\artifacts\Debug\ | The compiled debug binaries (created by \src\build.ps1 Debug) |
\artifacts\Release\ | The compiled release binaries (created by \src\build.ps1 Release) |
\artifacts\Templates\ | The packaged templates (created by \templates\build.ps1) |
\artifacts\Documentation\ | The compiled source code documentation (created by \doc\build.ps1) |