Simple loading and processing of textures and other data for FNA, including the ability to load non-XNB content files easily
$ dotnet add package MLEM.Data.FNA
MLEM Library for Extending MonoGame, FNA and KNI is a set of multipurpose libraries for the game frameworks MonoGame, FNA and KNI that provides abstractions, quality of life improvements and additional features like an extensive ui system and easy input handling.
MLEM is platform-agnostic and multi-targets .NET Standard 2.0, .NET 8.0 and .NET Framework 4.5.2, which makes it compatible with MonoGame, FNA and KNI on Desktop, mobile devices, consoles and web.
MLEM has a modular architecture, meaning you can pick and choose the components that you'd like to install and use. All other MLEM packages depend on the MLEM base package.
MLEM has been used to make some very cool games, and it's an honor to showcase them here! For screenshots of games that use MLEM.Ui in particular, see the MLEM.Ui Gallery.
If you created a project with the help of MLEM, you can get it added to this list by submitting an issue or a pull request. If its source is public, other people will be able to use your project as an example, too!
Here are some images that show a couple of MLEM's features.

The MLEM.Ui demo in action. Also check out the MLEM.Ui Gallery for screenshots of games that use MLEM.Ui.

MLEM's text formatting system, which is compatible with both MLEM.Ui and regular sprite batch rendering.
There are several other libraries and tools that work well in combination with MonoGame, FNA, KNI and MLEM. Here are some of them: