51 packages tagged with “fna”
Empty Keys UI is XAML based UI for .NET or Mono. It's Portable Class Library. This package supports 3 engines - CocosSharp, FNA, MonoGame.
Fork of FNA with nuget packages.
2d framework for monogame forked from Nez
2.5D pixel game engine built on FNA
Gearset is an open source debugging toolkit for XNA, MonoGame and FNA based games.
An FNA library that emulates old-school console and command prompt style graphics. Use the SadConsole.Starter package for new projects.
Nez is a free 2D focused framework that works with MonoGame and FNA.
The core Velentr package, containing helpers and basic objects and interfaces shared across other Velentr packages.
Entity Component System - ECS - optimized for performance and cache locality
.NET 9 wrapper of FNA native libs for FNA-NET.
Efficient peer-to-peer, rollback-based networking with host migration for up to 4 players.
An alternative solution for Monogame/FNA/XNA-derived frameworks that utilizes SharpFont to draw text rather than the traditional SpriteFont approach.
The MLEM base package, which provides various small addons and abstractions for FNA, including a text formatting system and simple input handling
A library to make managing states in a game or an app easier.
A simple, extensible, and easy-to-use logging library.
An alternative solution for Monogame/FNA/XNA-derived frameworks that utilizes SharpFont to draw text rather than the traditional SpriteFont approach. NOTE: Deprecated in favor of Velentr.Font.FNA going forwards.
.NET 8 wrapper of MoltenVK native libs for FNA-NET.
A simple audio library for Monogame/FNA.
Entity Component System
A simple and easy-to-use input library for XNA/Monogame/FNA.
UWP wrapper of FNA native libs for FNA-NET.
MLEM Library for Extending FNA combined with some other useful libraries into a quick Game startup class
A library containing definitions for a variety of basic shapes, with support for FNA versions of shapes where applicable.
2d framework for monogame forked from Nez (headless patch)