RTMP/RTMPS protocol: Supports the RTMP and RTMPS protocols for streaming audio, video, and data.
RTMP Relay: Supports relaying RTMP streams between servers, allowing building a scalable RTMP server cluster.
RTMP Client: Provides a client library for connecting to RTMP servers and publishing/subscribing live streams.
HTTP-FLV/WebSocket-FLV with ASP.NET CORE: Provides support for serving FLV live streams using HTTP-FLV and WebSocket-FLV protocols within an ASP.NET Core application.
Transmuxing RTMP streams into HLS streams: Allows you to transmux RTMP streams into HLS (HTTP Live Streaming) streams using the built-in HLS transmuxer.
Transcoding RTMP streams into Adaptive HLS streams: Integrates with FFmpeg to transcode RTMP streams into multiple-bitrate Adaptive HLS streams.
: Provides support for processing the incoming RTMP stream with FFmpeg, for example, to create an MP4 archive.
Integration with FFmpeg
GOP caching: Supports caching the Group of Pictures (GOP) to ensure immediate availability of live streaming content.
Custom authorization: Enables you to implement custom authorization mechanisms for accessing live streams.
Admin panel: Includes an admin panel that provides an user interface for managing and monitoring the live streaming server.
Cloud Storage Integration: Enabling real-time uploading of HLS files to cloud storage services like Azure Blob Storage, Google Cloud Storage, and AWS S3, which ensures scalable and efficient HLS stream distribution through CDN.
Realtime HLS Subtitle Transcription: Integrates with Azure AI Speech to provide real-time transcription of HLS streams, automatically generating WebVTT subtitle files.
Codecs: Supports AVC/H.264, HEVC/H.265, AAC, and MP3 codecs.
Quick Start
Run the RTMP Server
Create a .NET 8 console application project and add the dependencies
using LiveStreamingServerNet;
using Microsoft.Extensions.Logging;
using System.Net;
using var server = LiveStreamingServerBuilder.Create()
.ConfigureLogging(options => options.AddConsole())
.Build();
await server.RunAsync(new IPEndPoint(IPAddress.Any, 1935));
Run the application
dotnet run
Publish a Live Stream
With FFmpeg
Use the following command to publish a video as the live stream using FFmpeg