Features: - Create proxy objects that look exactly like the original objects - Proxy target can be located anywhere where there is access to pipes ⭐ Last 10 features: - feat: Updated NuGet packages. 2022-01-19 - feat: Added ContinuousIntegrationBuild. 2021-11-29 - feat: Added separate H.ProxyFactory.Remote library. 2021-11-29 - feat: Added separate H.Ipc.Core library. Refactored. 2021-11-29 - feat: Added RemoteProxyServer.ObjectCreated event. 2021-11-28 - feat: Implemented safe CreateObjectAsync. 2021-10-30 - feat: Added try catch to example app. 2021-10-30 - feat: Added CLSCompliant(true). 2021-10-30 - feat: to auto-releases. 2021-10-29 - feat: Implemented example WPF app. 2021-10-29 🐞 Last 10 bug fixes: - fix(test): Removed H.Recorders.NAudioRecorder package from tests. 2022-01-19 - fix: Renamed H.Ipc.Messages to H.ProxyFactory.Remote.Messages. 2021-11-30 - fix: Changed CI build to windows-latest. 2021-10-30 - fix: Added Factory.LoadAssemblyAsync to example app. 2021-10-30 - fix: Fixed H.ProxyFactory.Pipes warnings. 2021-10-30 - fix: Fixed H.ProxyFactory warnings. 2021-10-30
$ dotnet add package H.ProxyFactory.PipesAllows you to interact with remote objects. You will have access to an interface through which you will interact with the object created on the server.
Features:
Install-Package H.ProxyFactory.Pipes
Shared code:
public interface IActionService
{
void SendText(string text);
void ShowTrayIcon();
void HideTrayIcon();
event EventHandler<string> TextReceived;
}
public class ActionService { }Implementation in the server project:
public class ActionService : IActionService
{
private TrayIconService trayIconService = new();
public void SendText(string text)
{
Console.WriteLine($"Text from client: {text}");
TextReceived?.Invoke(this, "Hi from server");
}
public void ShowTrayIcon()
{
trayIconService.ShowTrayIcon();
}
public void HideTrayIcon()
{
trayIconService.HideTrayIcon();
}
public event EventHandler<string>? TextReceived;
}Server:
await using var server = new PipeProxyServer();
await server.InitializeAsync("UniquePipeServerName");Client:
await using var factory = new PipeProxyFactory();
await factory.InitializeAsync("UniquePipeServerName");
// You will have access to an interface through which you will interact with the object created on the server.
var service = await factory.CreateInstanceAsync<ActionService, IActionService>();
instance.TextReceived += (_, text) =>
{
WriteLine($"{nameof(instance.TextReceived)}: {text}");
};
instance.ShowTrayIcon();
Instance.SendText("hello!");