Azure SDK client library for the WebPubSub service
$ dotnet add package Azure.Messaging.WebPubSubAzure Web PubSub Service is an Azure-managed service that helps developers easily build web applications with real-time features and publish-subscribe pattern. Any scenario that requires real-time publish-subscribe messaging between server and clients or among clients can use Azure Web PubSub service. Traditional real-time features that often require polling from server or submitting HTTP requests can also use Azure Web PubSub service.
You can use this library in your app server side to manage the WebSocket client connections, as shown in below diagram:

Use this library to:
Details about the terms used here are described in Key concepts section.
Source code | Package | API reference documentation | Product documentation | Samples
Install the client library from NuGet:
dotnet add package Azure.Messaging.WebPubSub --prerelease
WebPubSubServiceClientIn order to interact with the service, you'll need to create an instance of the WebPubSubServiceClient class. To make this possible, you'll need the connection string or a key, which you can access in the Azure portal.
var serviceClient = new WebPubSubServiceClient(new Uri(endpoint), "some_hub", new AzureKeyCredential(key));A connection, also known as a client or a client connection, represents an individual WebSocket connection connected to the Web PubSub service. When successfully connected, a unique connection ID is assigned to this connection by the Web PubSub service.
A hub is a logical concept for a set of client connections. Usually you use one hub for one purpose, for example, a chat hub, or a notification hub. When a client connection is created, it connects to a hub, and during its lifetime, it belongs to that hub. Different applications can share one Azure Web PubSub service by using different hub names.
A group is a subset of connections to the hub. You can add a client connection to a group, or remove the client connection from the group, anytime you want. For example, when a client joins a chat room, or when a client leaves the chat room, this chat room can be considered to be a group. A client can join multiple groups, and a group can contain multiple clients.
Connections to Web PubSub can belong to one user. A user might have multiple connections, for example when a single user is connected across multiple devices or multiple browser tabs.
When a client is connected, it can send messages to the upstream application, or receive messages from the upstream application, through the WebSocket connection.
var serviceClient = new WebPubSubServiceClient(new Uri(endpoint), "some_hub", new AzureKeyCredential(key));
serviceClient.SendToAll("Hello World!");var serviceClient = new WebPubSubServiceClient(new Uri(endpoint), "some_hub", new AzureKeyCredential(key));
serviceClient.SendToAll(RequestContent.Create(
new
{
Foo = "Hello World!",
Bar = 42
}),
ContentType.ApplicationJson);var serviceClient = new WebPubSubServiceClient(new Uri(endpoint), "some_hub", new AzureKeyCredential(key));
Stream stream = BinaryData.FromString("Hello World!").ToStream();
serviceClient.SendToAll(RequestContent.Create(stream), ContentType.ApplicationOctetStream);You can also easily enable console logging if you want to dig deeper into the requests you're making against the service.
Please take a look at the samples directory for detailed examples on how to use this library.
You can also find more samples here.
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This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.