Use of this component requires that you download the full "Audio DJ Studio for .NET" package from their website https://www.multimediasoft.com/bins/adjstudnet_t.exe The full downloaded package comes with extensive documentation and a lot of C# and VB.NET sample projects that help reducing the learning curve. Audio DJ Studio for .NET is a .NET component that adds audio/video playback and mixing capabilities to multimedia applications. Summary of available features: - Playback of many audio formats through DirectSound, ASIO and WASAPI - Playback of video clips whose DirectShow compatible codec is installed inside the target system - Playback of files stored on an Internet server - Playback of Internet radios - Possibility to change the player volume and the sound card volumes. - Multi-player - Real-time embedded visual feedbacks (VU-Meter, Oscilloscope, Spectrum, Waveform display) - Support for reverse playback of audio tracks - Sound card output choice and speakers assignment - Sound composer with its own user interface - Music recognition through ACRCloud - Youtube connection and downloads - Embedded downloader - Playlists support - CDDB database queries - CD cover pictures retrieval - Load sound files from memory - Export loaded sound to WAV format (on both disk file or memory buffer) - Automatic Fader - Pre-amplifier - Advanced equalizer and auto-equalization of audio tracks through formatted XML files - BPM (Beats Per Minute) detection - Beats position detection - Tempo, Playback rate and Pitch support - Position triggers management - Cue points management - Support for DirectX Media Objects (DMO) effects - Support for custom DSP effects - Support for VST effects - Waveform analysis - Support for delayed playback of loaded sounds - Support for encrypted sounds - Lyrics synchronization through LRC files - Creation of graphic bars for custom displaying of Vu-Meters, Spectrum and Progress bars - Integration with our Audio Sound Recorder and Audio Sound Editor components
$ dotnet add package AudioDJStudio.TrialAudio DJ Studio for .NET is a .NET Windows Forms custom control developed by MultiMedia Soft that makes it easy to add sound playback and mixing capabilities to Winform and WPF applications written with Microsoft Visual Studio; thanks to the integration with DirectShow codecs and with the BASS library, both allowing decoding capabilities for the most common sound formats such as MP3, WAV, Ogg Vorbis and many others, Audio DJ Studio for .NET allows creating powerful multimedia applications with stunning playback capabilities.
Audio DJ Studio for .NET can load different sounds at the same time on different virtual decks, known as "players"; a player can be compared to a physical deck on a DJ console, the place where you put the vinyl/CD to be played. You can create a console with many virtual decks that can simultaneously play different songs on one or more sound cards. The availability of a certain number of players (decks) will enable the container application to mix several songs on different output channels, giving for example the ability to play advertising spots while songs are being played/mixed on different output channels: this is very useful for multi-channel radio stations automation software.
Each player can have separate volume, tempo, playback rate, pitch and equalizer settings; each player also comes with a set of embedded and configurable visual feedback components such as VU-meter, spectrum analyzer, oscilloscope and waveform.
An embedded automatic fader can easily mix audio tracks loaded inside a playlist with an accurate and configurable fade-in/fade-out.
Many tutorials and sample projects are available to help you beginning your developments with this powerful component.
Audio playback Sound effects Sound generator Sound composition through the embedded TracksBoard Music recognition MIDI Audio streaming to and from the Internet Video playback Protocols and sound cards management Playlists and sound management CD management Graphical features Tags-related features Connection to YouTube Misc features Supported target systems Supported .NET versions
Playback of the following audio formats:
PCM stream queuing, allowing to play sound streams coming from an external source Playback of sound files from memory buffers Custom encryption/decryption of sounds Support for loading and playing sound files, in all of the supported audio formats, from a ZIP file directly, also when the same is AES encrypted Integration with Microsoft's Speech API, allowing to apply sound effects and output redirection to the sound stream generated by the SetOutputToAudioStream function of an instance of the System.Speech.Synthesis.SpeechSynthesizer class (requires .NET framework v. 3.0).
Volume control Volume sliding Pre-amplifier Automatic Fader and volume automation with possibility to design volume fading curves Equalizer Auto-equalization of audio tracks through formatted XML files BPM (Beats Per Minute) detection Beats position detection Tempo, Playback rate and Pitch support Configurable normalization of sound level Reverse playback of audio tracks DirectX Media Objects (DMO) effects Custom DSP effects VST effects Common filters (low-pass, high-pass, band-pass and stop-band) Vocal remover filter Real-time DC Offset removal
Pure wave tones Composite or monaural wave tones Binaural and multi-channel wave tones Sliding wave tones Noises DTMF tones Text to speech strings
Composing and exporting of stereo or multi-channel (up to 7.1) sound files, with extensive visual editing through the embedded Tracksboard, by mixing together audio data taken from the following audio sources::
The Microsoft Speech API which allows creating audio data from a string of text or from a text file through synthesized voices
Regular sound files stored inside your drives All sound items added to the composing session are layered, meaning that they can be added, removed and modified before composing the final mix and exporting the same into a destination file on disk using one between the following audio formats:
AAC, M4A and MP4 (2)
AAC+ (3)
FLAC
MP3
OGG Vorbis
OPUS
W64
WAV (1)
WMA (4) (1) Support for uncompressed PCM and formats whose ACM codec is installed inside the system (2) Requires the availability of the external Faac.exe encoder (3) Requires the availability of the external Fdkaac.exe encoder (4) Requires the availability of Windows Media Player modules on the target PC
Music recognition through integration with the ACRCloud service, allowing to obtain several info about the recognized song like title, label, date, YouTube ID, ISRC and UPS codes; music recognition can be performed directly on audio and video files or on the audio stream incoming from a WASAPI capture or loopback device.
Playback of MIDI files SoundFonts management Events management Acquisition of MIDI events from a MIDI input device VST Instruments
Playback of audio files stored on an Internet server (not available for MOD music files) Playback of Internet radios Shoutcast (versions 1 and 2) Icecast and WMA streams Playback of Internet radios streaming in HLS format (HTTP Live Streaming) Support for acting as a source for ShoutCAST, IceCast and Windows Media Services streaming servers Support for sending to streaming servers (ShoutCAST, IceCast and Windows Media Services), the output of any WASAPI loopback device, allowing to stream any sound being played through an output device also if generated by external and third-party applications (requires Windows Vista and later versions)
Playback of video clips whose DirectShow compatible codecs are installed inside the target system, with support for multiple output windows Mixing/blending of video clips inside a video mixer output window, with support for separate preview windows Customizable On-Screen-Display (OSD) on the video mixer window Customizable On-Screen-Display (OSD) on the video player Brightness, contrast, saturation, hue and gamma management of the loaded video clip Fullscreen management Extraction of the audio track available inside a video clip, allowing to perform silence detection, BPM detection and waveform analysis
DirectSound protocol ASIO protocol with the possibility to directly playback the sound stream coming from ASIO input channels of the sound card WASAPI protocol on Windows Vista and higher versions Management of audio endpoints (CoreAudio) on Windows Vista and higher versions Sound card output choice and speakers assignment Support for cloning the audio stream on multiple output devices and speakers
Playlists support (M3U, PLS, WPL) New proprietary playlist format (PDJ), allowing to predispose mixing automation and volume automation on each single song and to play encrypted sounds Position triggers management Cue points management Sound waveform analysis Delayed playback of songs
Playback of CD tracks CDDB database queries (through FreeDb servers) CD cover pictures retrieval (through Amazon Web Services)
Real-time embedded visual feedbacks (VU-Meter, Oscilloscope, Spectrum, Waveform display) Enhanced graphical spectrum analyzer Graphic bars for custom displaying of Vu-Meters, Spectrum and Progress bars Display of fade-in and fade-out curves applied to the embedded automatic fader Waveform scroller allowing manual and automatic movement of the waveform Support for drawing the waveform representation inside a graphical device context (HDC) Virtual piano keyboard for MIDI management Frames grabbing from video clips Volume curve designer Enhanced graphical spectrum analyzer Tracksboard for visually composing new sounds and music files
Reading of most common frames of the following tag formats (Unicode strings supported):
Reading of the following chunks in WAV files:
Videos and channels search on YouTube with the possibility to enumerate and download on the local system video and audio streams
Mixing of songs songs at application level, through custom stream mixers, allowing to save mixing results through the integration with our Active Sound Recorder control or to send mixing results to a streaming server Exporting of loaded sound in WAV format (on both disk file or memory buffer) Lyrics synchronization through LRC files Download facility allowing downloading remote files from FTP, HTTP and HTTPS servers into the local system and, in case of media files of supported format, with the option to load them automatically inside a player when download is completed Integration with our Audio Sound Recorder for .NET and Audio Sound Editor for .NET components
From Windows XP up to the latest Windows version in both x86 and x64 flavours From Windows Server 2003 up to the latest Windows Server version in both x86 and x64 flavours