33 packages tagged with “xinput”
Assembly providing DirectX - XInput managed API.
Core DirectX library.
DXGI bindings
Direct3D11 bindings
D3DCompiler bindings
XAudio2 and X3DAudio bindings
WIC, Direct2D1 and DirectWrite bindings
A multimedia bindings and utilities
XInput bindings
DirectXShaderCompiler (DXC) bindings
Media Foundation bindings
Direct3D12 bindings
Direct3D9 bindings
DirectComposition bindings
Managed ViGEmClient library for interaction with the ViGEm Bus Driver.
WinUI DirectX bindings
DirectInput bindings
XInput wrapper in a single and monolithic C# class that can be embedded as source code in any project. No external libraries, except XInput1_4.DLL but it ships today as a system component in Windows 8/8.1/10. It is available "inbox" and does not require redistribution with an application. To implement this class into your own project, just add the "X.cs" class file and start using it without any restriction. Anyway you can download latest release and add a reference to XInput.Wrapper.dll.
The elemental XInput library for .NET.
DirectML bindings
DirectStorage bindings
Wraps XInput controller inputs.
A wrapper for XInput as well as an easy to use gamepad class.
Windows Animation Manager bindings.
XBox controller, supporting 1 to 4 connected controllers.
Contains functionality to access the various input devices attached to the system.
Useful for easily accessing input for Xbox Gamepads.
DirectSound bindings
WPF integration
Direct3D11 WinForms integration