21 packages tagged with “voxel”
A C# library to read .vox files created with MagicaVoxel
Loads various data in three dimensional arrays and slices them on each axis
SquidPrism Engine is a flexible voxel-based MMO engine built in C#. Features chunk-based world management, efficient networking for multiplayer environments, and a modular architecture.
Tools to create and manipulate signed distance fields. Includes an SDF library, Voxel sampling, Marching Cubes meshing, and Ray Marching rendering.
Configurable rendering pipelines and effects tailored for Minecraftonia visuals.
High performance voxel engine primitives powering Minecraftonia worlds.
Rendering abstractions, materials, and camera systems for Minecraftonia voxel worlds.
Core domain abstractions and utilities shared across the Minecraftonia libraries.
Wave Function Collapse algorithms adapted for Minecraftonia structure generation.
Avalonia rendering surfaces and UI bindings for the Minecraftonia rendering pipeline.
Markov Junior based procedural content generation utilities tailored for Minecraftonia.
Hosting infrastructure, service registration, and lifecycle helpers for Minecraftonia applications.
Prebuilt voxel assets, textures, and definitions for Minecraftonia based applications.
OpenStreetMap integration helpers for importing real world data into Minecraftonia worlds.
Shared gameplay systems, simulation services, and scene orchestration for Minecraftonia titles.
Building blocks for procedural architecture generation powered by Markov Junior.
Content Importers for Kni Content Pipeline