13 packages tagged with “raylib-cslo”
This is a Wrapper Project for Raylib-cslo
This is the Base package for RayWrapper
This is the collision addon to RayWrapper
AutoGen C# bindings for Raylib 5.0 (https://github.com/raysan5/raylib), a simple and easy-to-use 2d/3d videogame framework, similar to XNA / MonoGame. - Windows & Linux supported. - Supports net5+ - 1-1 bindings + convenience wrappers to make it easier to use. - Includes bindings for all of Raylib's extras: RayGui, Easings, Physac, RlGl, RayMath & RRES. - Requires `unsafe` keyword. - A focus on performance with minimal runtime allocations. - A fork of Raylib-CsLo (https://github.com/NotNotTech/Raylib-CsLo). Very few intellisense docs. You can read the Raylib cheatsheet for some help: (https://www.raylib.com/cheatsheet/cheatsheet.html) Or view the examples: (https://github.com/ZeroElectric/Raylib-CSharp-Vinculum/tree/main/Source/Raylib-CSharp-Vinculum.ExampleCore)
This is the Discord Rich Presence addon to RayWrapper
This is the Imgui addon to RayWrapper
This is a Partical System addon to RayWrapper
A Framework for Raylib-cslo
Imgui.Net integration
Entity Component System for RayWork
An independent save system made for RayWork (but can be used for any other project)
An independent self updater made for RayWork (but can be used for any other project)