500 packages tagged with “protocol”
C# runtime library for Protocol Buffers - Google's data interchange format.
NuGet's implementation for interacting with feeds. Contains functionality for all feed types.
Classes to represent, construct, parse, serialize and validate entity data models. Targets .NET 4.0, Silverlight 4.0, or .NET Portable Lib with support for .NET 4.0, SL 5.0, Win Phone 8, Win Phone 8.1, and Win 8. Localized for CHS, CHT, DEU, ESN, FRA, ITA, JPN, KOR and RUS.
Contains classes and methods that facilitate geography and geometry spatial operations. Targets .NET 4.0, Silverlight 4.0 or .NET Portable Lib with support for .NET 4.0, SL 5.0, Win Phone 8, Win Phone 8.1, and Win 8. Localized for CHS, CHT, DEU, ESN, FRA, ITA, JPN, KOR and RUS.
This version of the library supports earlier versions of the Microsoft OData (V1-V3) protocol only and is not under active development. OData V1-V3 has been superseded by OData V4, which is an industry standard published by OASIS and ratified by ISO. OData V4 is supported through the OData V4 compliant core libraries available at: https://www.nuget.org/packages/Microsoft.OData.Core/ with support documentation available at: https://odata.github.io/odata.net. Note that Asp.Net developers can build OData V4 services using the higher-level OData V4 WebAPI libraries available at: https://www.nuget.org/packages/Microsoft.AspNet.OData/ with support documentation available at: https://odata.github.io/WebApi/. Classes to serialize, deserialize and validate OData payloads. Enables construction of OData producers and consumers. Targets .NET 4.0, Silverlight 4.0 or .NET Portable Lib with support for .NET 4.0, SL 5.0, Win Phone 8, Win Phone 8.1, and Win 8. Localized for CHS, CHT, DEU, ESN, FRA, ITA, JPN, KOR and RUS.
Contains classes and methods that facilitate geography and geometry spatial operations. Targets .NET 8 or above. OData .NET library is open source at http://github.com/OData/odata.net. Documentation for the library can be found at https://docs.microsoft.com/en-us/odata/.
Classes to represent, construct, parse, serialize and validate entity data models. Supports OData v4 and v4.01. Targets .NET 8 or above. OData .NET library is open source at http://github.com/OData/odata.net. Documentation for the library can be found at https://docs.microsoft.com/en-us/odata/.
Classes to serialize, deserialize and validate OData JSON payloads. Supports OData v4 and v4.01. Enables construction of OData services and clients. Targets .NET 8 or above. OData .NET library is open source at http://github.com/OData/odata.net. Documentation for the library can be found at https://docs.microsoft.com/en-us/odata/.
LINQ-enabled client API for issuing OData queries and consuming OData payloads. Supports OData v3. Targets .NET 4.0, Silverlight 4.0 or .NET Portable Lib with support for .NET 4.5, Win Phone 8, Win Phone 8.1, and Win 8. Localized for CHS, CHT, DEU, ESN, FRA, ITA, JPN, KOR and RUS.
Buffer management in DotNetty
DotNetty common routines
General purpose codecs for DotNetty
See project site for more info.
Transport model in DotNetty
NuGet's protocol-level base types used for connecting to API v2 and API v3 repositories.
NuGet Protocol for 3.1.0 servers
Application handlers for DotNetty
MQTT codec for DotNetty
Pulumi fork to override DefaultRecursionLimit - C# runtime library for Protocol Buffers - Google's data interchange format.
LINQ-enabled client API for issuing OData queries and consuming OData JSON payloads. Supports OData v4 and v4.01. Targets .NET 8 or above. OData .NET library is open source at http://github.com/OData/odata.net. Documentation for the library can be found at https://docs.microsoft.com/en-us/odata/.
JetBrains Networking library for reactive distributed communication
Plugin for JetBrains Networking library (JetBrains.RdFramework) used for defining models using regular C# for C#-C# communications
Protocol Buffers is a binary serialization format and technology, released to the open source community by Google in 2008. Its primary use is to produce small fast binary representations of a 'message' or object for serialization or transportation. There are various implementations of Protocol Buffers in .NET. This project is a fairly close port of the Google Java implementation. There are two main parts: tools/protoc.exe, which takes the textual representation of the protocol buffer and turns it into a binary representation for use with ProtoGen.exe. tools/ProtoGen.exe, which takes binary representations of protocol buffer descriptors (as generated by the "stock" protoc binary supplied by Google) and creates C# source code. This is only required at build time. lib/*/Google.ProtocolBuffers.dll, which is a supporting library. This is required at execution time. lib/*/Google.ProtocolBuffers.Serialization.dll, a supplementary library that provides extensions for reading and writing protocol buffers to xml, json, and others. LINKS: Project Home - http://code.google.com/p/protobuf-csharp-port Online Help - http://help.protobuffers.net Developer Guide - http://code.google.com/apis/protocolbuffers/docs/overview.html Language Guide - http://code.google.com/apis/protocolbuffers/docs/proto.html
A .NET implementation of the Language Server Protocol
Fully-featured server API for responding to OData queries and consuming/producing OData payloads. Supports OData v3. Targets .NET 4.0 or Silverlight 4.0. Localized for CHS, CHT, DEU, ESN, FRA, ITA, JPN, KOR and RUS.
A declarative serialization framework for controlling formatting of data using field bindings.