6 packages tagged with “perlin”
Proivdes random-access repeatable n-dimensional Perlin or fractal noise.
Simplex Noise implementation offering 1D, 2D, and 3D forms. Based on work by Heikki Törmälä (2012) and Stefan Gustavson (2006). Core algorithm designed by Ken Perlin (2001). This library provides 1D, 2D, and 3D simplex (coherent) noise, which is useful for procedural content generation - for example, terrain and particles in game development or visual media in movies. Compared to classic Perlin noise, simplex noise has no noticable directional artefacts, and has a well-defined and continuous gradient. This means content will be visually smoother, with a lower computational complexity especially at higher orders.
A C# port of libnoise (http://sourceforge.net/projects/libnoise/), a general-purpose library that generates three-dimensional coherent noise.
Easily create procedural noise data on your GPU using OpenCL. For further instructions and usage visit http://codedrain.net/cloon It provides several noise fractals like FractalBrownianMotion, Voronoi, RidgedMultifractal... It is based on Cloo. This is a rewrite of Luminoise by YellPika!
A AVX2 improved implementation of Perlin's Noise. It's faster :) LGPL3 licensed.
A .Net library to create noise shaders based on the LibNoise library