83 packages tagged with “opentk”
A WinForms control designed to wrap the OpenTK 4.x APIs.
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine. OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: https://opentk.net/learn/index.html Sample projects that accompany the tutorial can be found here: https://github.com/opentk/LearnOpenTK We have a very active discord server, if you need help, want to help, or are just curious, come join us! https://discord.gg/6HqD48s
A basic mathematics library developed primarily for rendering in 3d and 2d.
Holds core functionality used by other OpenTK packages.
GLFW bindings for c# from the cpp GLFW library.
GLes11, GLes20, GLes30, GL2, and GL4 bindings for dotnet from the Khronos openGL c library.
Hid/Controller input library.
Common functionality for OpenTK.Windowing.* packages.
An abstraction over OpenTK.GraphicsLibraryFramework to provide a ready-to-go easy-to-use windowing and input abstraction.
OpenCL Compute Bindings for dotnet from the Khronos OpenCL C Library.
OpenAL bindings for dotnet from the OpenAL c library.
A native WPF control for OpenTK 4.9.4+
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.
OpenGL abstraction classes for OpenGL objects.
OpenTK 3D/2D engine, very fast for both 3D and 2D applications. Documentation at https://open.timber1900.tk
This is a fork of OpenTK maintained for use in osu!. It has the following changes: - A fix for exclusive fullscreen on Intel graphics devices. - Some extra Vector and Matrix functions. - Targets .NET 4.5 instead of 2.0
OpenTK WPF host control
QuickFont is a text rendering library for OpenTK. For more information please have a look at the GitHub repository https://github.com/opcon/QuickFont
Aximo Game Engine is an Open Source Game Engine written purly in C#. Documentation: https://www.aximo.games Source: https://github.com/AximoGames/AxEngine
Library for simple ASCII output/input
outdated, please use https://www.nuget.org/packages/QuickFont.ES20/ QuickFont provides support for Text rendering with OpenGL ES 2.0. For more information please have a look at the GitHub repository https://github.com/vescon/QuickFont
ImGui for OpenTK.
RLNET is a lightweight API to help quickly create tile-based games for .NET. RLNET provides a console output, swappable colors, true color sprites, keyboard and mouse inputs. RLNET uses OpenTK
The Box2D window physics simulation.
Do not use reference this package directly. Use this meta package: https://www.nuget.org/packages/Aximo Aximo Game Engine is an Open Source Game Engine written purly in C#. Documentation: https://www.aximo.games Source: https://github.com/AximoGames/AxEngine
OpenGL Version of the Delta Engine, uses OpenTK. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.