631 packages tagged with “media”
The goal of this script is to provide a fast and lightweight (3kb minified / 1kb gzipped) script to enable responsive web designs in browsers that don't support CSS3 Media Queries - in particular, Internet Explorer 8 and under. It's written in such a way that it will probably patch support for other non-supporting browsers as well (more information on that soon).
Microsoft Azure Resource Manager client SDK for Azure resource provider Microsoft.Media.
The ultimate file-extension & mime-type library with over 14,000+ signatures. Quickly detect extensions & mime types from a stream or byte array using magic numbers (file headers) and magic words. A default signature library is included and can be expanded using Mime-Detective.Definitions.Condensed (common signatures) or Mime-Detective.Definitions.Exhaustive (14,000+ signatures).
Take or pick photos and videos from a cross platform API.
A small library for detecting the type of a file based on header signature (also known as magic number) rather than file extension.
An Azure Blob Storage IFileSystem provider for Umbraco.
Cross-platform wrapper for FFmpeg.
Don't reference this package unless you are building a media end point to work with the SIPSorcery real-time communications library. In most cases a concrete implementation package such as SIPSorceryMedia.Windows should be referenced.
.Net API to use the audio/video capabilities of the VLC libraries.
An Azure Blob Storage IFileSystem provider for Umbraco Media.
Wrapper to use the audio/video capabilities of the VLC libraries.
Cross platform .NET Xamarin plugin to play and control Audio and Video
WPF control that hosts the audio/video capabilities of the VLC libraries.
WinForm control that hosts the audio/video capabilities of the VLC libraries.
Xamarin bindings for ExoPlayer
Cross platform .NET plugin to play and control Audio and Video. This adds .NET MAUI / Xamarin.Forms specific features
Media processing primitives
Video converter component for C#/.NET (wrapper for ffmpeg command line tool). Can convert video/audio files, transcode live streams, extract video thumbnails, apply watermarks to video, screen capture etc - everything that is possible with ffmpeg from the command line. Supports .NET streams for input/output (encode/decode without tmp files). NReco.VideoConverter nuget can be used for free in non-SaaS apps that have only one single-server production deployment. This nuget package includes ffmpeg.exe (it is extracted on the first use automatically - you don't need to deploy ffmpeg separately) and therefore can be used only on Windows. For cross-platform deployments NReco.VideoConverter.LT nuget should be used instead. How to use: var ffmpeg = new NReco.VideoConverter.FFMpegConverter(); ffmpeg.ConvertMedia("input.avi",null,"output.mp4",null,new ConvertSettings()); More info (VideoConverter online demo, examples): https://www.nrecosite.com/video_converter_net.aspx
Library of media components (e.g., WAV file parser, DTMF frequency generator, etc.)
LibVLC is a modular multimedia framework that can render video and output audio as well as encode and stream. As it is native code, you will need to use a wrapper library such as LibVLCSharp to use it from .NET.
An exhaustive library of over 14,000 file signatures for use by the "Mime-Detective" package.
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported. This package contains the core features of LibVLCSharp (libvlc loading and initialization, .NET-friendly classes to ease the use of libvlc...). All other `LibVLCSharp.*` packages depend on this one. Features: - Play every media file formats, every codec and every streaming protocols - Run on every platform, from desktop (Windows, Linux, Mac) to mobile (Android, iOS) and TVs - Hardware and efficient decoding on every platform, up to 8K - Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...) and servers (UPnP, DLNA) - Playback of Audio CD, DVD and Bluray with menu navigation - Support for HDR, including tonemapping for SDR streams - Audio passthrough with SPDIF and HDMI, including for Audio HD codecs, like DD+, TrueHD or DTS-HD - Support for video and audio filters - Support for 360 video and 3D audio playback, including Ambisonics - Able to cast and stream to distant renderers, like Chromecast and UPnP renderers. This package also contains the views for the following platforms: - Android - iOS - Mac - tvOS - UWP If you need Xamarin.Forms support, see LibVLCSharp.Forms. LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.
Sidebar navigation for Xamarin.iOS
MediaToolkit is a .NET library which can convert and process audio and video files. Functionality: - Grab thumbnails from videos - Cut / split videos - Convert video files into various other video formats. - Perform video transcoding tasks. - Set bit rate - Set frame rate - Set resolution or size - Set aspect ratio - Set duration - Perform audio transcoding tasks. - Set audio sample rate - Convert video to physical formats using FILM, PAL or NTSC tv standards - DVD - DV - DV50 - VCD - SVCD
This plugin is designed for picking and saving photos and video files from the native gallery of Android and iOS devices