8 packages tagged with “lzo”
Buffer compresison library supporting all the major compression algorithms (gzip, brotli, snappy, zstd etc.)
LZ4 is lossless compression algorithm, sacrificing compression ratio for compression/decompression speed. Its compression speed is ~400 MB/s per core while decompression speed reaches ~2 GB/s, not far from RAM speed limits. LZ4net brings LZ4 to all (most?) .NET platforms: .NET 2.0+, .NET Core, Mono, Windows Phone, Xamarin.iOS, Xamarin.Android and Silverlight
This is an implementation of the lzo decoder in plain c#/.NET (without P/Invoke, fixed or unchecked).
This packages is not usable on its own. Please use https://www.nuget.org/packages/lz4net.netcore.signed/ instead.
LZ4 is lossless compression algorithm, sacrificing compression ratio for compression/decompression speed. Its compression speed is ~400 MB/s per core while decompression speed reaches ~2 GB/s, not far from RAM speed limits.
Fork of SharpLzo with NativeAOT improvements and transparent native lzo C library build.
An LZO compression plugin for GBX.NET to allow de/serialization of compressed Gbx bodies. This official implementation uses lzo 2.10 from NativeSharpLzo and minilzo 2.06 port by zzattack.
MiniLZO for .NET is a robust and cross-platform C# reimplementation of the C miniLZO library