19 packages tagged with “h265”
FFME is an advanced WPF MediaElement alternative. While the standard MediaElement uses DirectX (DirectShow) for media playback, FFME uses FFmpeg to read and decode audio and video.
Simple RTSP/RTSPS client and server. Supports H264, H265, H266, AV1 and AAC.
Simple lightweight mp4/m4v/mov reader/writer. Supports H264/H265/H266/AV1 for video and AAC/Opus for audio and HEIC/HEIF/AVIF for images.
A C# implementation of the RTSP to WebRTC gateway that allows you to stream RTSP from various sources to the web browser. It is implemented in netstandard2.0 without any native dependencies. Suppports H264 and H265 re-streaming (H265 in WebRTC is only available in Safari). Audio transcoding from AAC to Opus is also supported.
C# implementation of the RTSP to WebRTC gateway that allows you to stream RTSP from various sources to the web browser. Suppports H264, H265 and AV1 re-streaming. Audio transcoding from AAC to Opus is also supported.
A C# API to read, write and create MP4 files. No native dependencies. Supports H264/H265 for video and AAC for audio. Ported into C# from Java mp4parser.
A C# Windows Media Foundation interop. No native dependencies, Windows only.
Android camera streaming library with dual camera support for MAUI applications
Simple RTSP server with multi-URI support. Supports H264, H265, H266, AV1 video and AAC, Opus, PCMU, PCMA audio.
A lightweight .NET library for capturing RTSP video frames using GStreamer with direct P/Invoke bindings. Zero NuGet dependencies, supports H.265/HEVC and H.264, hardware acceleration on ARM64 devices (Raspberry Pi, Khadas VIM3, Jetson). Provides precise stream timestamps (PTS) and BGR output ready for OpenCV.