15 packages tagged with “f1”
Resources for deserializing UDP data from the F1 2020 video game by Codemasters.
Package Description
A client for querying the Ergast Developer API (http://ergast.com/mrd/)
A package of resources for deserializing and analyzing UDP telemetry data from the F1 2021 video game by Codemasters.
Resources for deserializing UDP data from the F1 2019 video game by Codemasters.
A client for querying the Jolpica Developer API (http://Jolpica.com/mrd/)
Receive and parse the telemetry packets from the F1® 23 game, and hopefully future ones too.
Library to listen and parse F1 2020 UDP telemetry events.
This repository hosts a telemetry receiver specifically for Formula 1 '23 sim racing games. The receiver listens for and processes a variety of real-time telemetry data types. It's useful for developers aiming to integrate with such games or build applications needing real-time in-game data.
The F1_2022_UDP_Receiver class is a UDP packet receiver specifically designed to work with EA Sports F1 22 data streams. It provides an event-driven architecture, enabling users to subscribe to different kinds of packet data types (like Car Status, Lap Data, Session Data etc.) and handle them according to their specific needs. The class supports a default or user-specified IP address and port for listening to incoming packets.
F1 binding library for Bridge.NET projects.
Library to parse UDP telemetry packets from F1 25 game.