2,288 packages tagged with “f#”
FSharp.Core redistributables from F# Tools version 14.0.103 For F# 10.0. Contains code from the F# Software Foundation.
A dependency manager for .NET with support for NuGet packages and git repositories.
FAKE - F# Make - is a build automation tool for .NET. Tasks and dependencies are specified in a DSL which is integrated in F#. This package bundles all extensions.
Fully managed Apache Parquet implementation.
FAKE - F# Make - is a build automation tool for .NET. Tasks and dependencies are specified in a DSL which is integrated in F#.
A F#-friendly wrapper for the Reactive Extensions.
Fable Core Library
Shared library used by .NET log appenders uploading to Sumo Logic.
Asynchronous sequences for F#
FParsec is a parser combinator library for F#. You can find comprehensive documentation for FParsec at http://www.quanttec.com/fparsec. The documentation includes a feature list, a tutorial, a user’s guide and an API reference. This package uses the basic “low-trust” configuration of FParsec, which does not use any unverifiable code and is optimized for maximum portability. If you need to parse very large files or if you employ FParsec for performance-critical jobs, consider using the alternate “Big Data Edition” NuGet package (see https://nuget.org/packages/fparsec-big-data-edition).
A simple functional library do create Markdown files.
A little utility to perform design-time builds of .NET projects without having to think too hard about it. Should work with any project type on any .NET runtime.
FsPickler is a serialization library that facilitates the distribution of .NET objects. The implementation focuses on performance and completeness in supported types, including F# types. It supports multiple, pluggable serialization formats including Binary, Xml, JSON and BSON. The library is based on the functional programming concept of pickler combinators which has been adapted to accommodate the object oriented nature of the .NET framework.
The F# Compiler Services package for F# 10.0 exposes additional functionality for implementing F# language bindings, additional tools based on the compiler or refactoring tools. The package also includes F# interactive service that can be used for embedding F# scripting into your applications. Contains code from the F# Software Foundation.
The MSBuild logger for Buildalyzer. Not intended to be used directly.
A declarative command line and XML configuration parser for F# applications.
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine. OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: https://opentk.net/learn/index.html Sample projects that accompany the tutorial can be found here: https://github.com/opentk/LearnOpenTK We have a very active discord server, if you need help, want to help, or are just curious, come join us! https://discord.gg/6HqD48s
F# JSON Reflection based serialization library
A little utility to perform design-time builds of .NET projects without having to think too hard about it. This extension library adds support for creating a Roslyn workspace from Buildalyzer.
FAKE - F# Make - is a build automation tool for .NET. Tasks and dependencies are specified in a DSL which is integrated in F#. Extensions for FAKE Deploy
FsToolkit.ErrorHandling is an extensive utility library based around the F# Result type, enabling consistent and powerful error handling.