21 packages tagged with “engine-core”
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the Logging package
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the session package
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the signals package
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the Game Controller package
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the Boids package
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the core asset package library
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the RemixIcons package
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the AsciiScript package
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the packager that will convert any setup folder to an asset pack.
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the Arduino Controller package. Keep in mind the controller is custom. Check the engine documentation how to build yourself.
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the arcade package
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. Load this to get the project templates
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the SDL package
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the RayLib Assets package
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the Arcade RayLib extension package
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the Core package
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the RayLib ImGuiTools package
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the RayLib Pathfinding extension package
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the primary Meatcorps Engine RayLib package