46 packages tagged with “delta”
Converts Quill's Delta format to HTML/XHTML
Delta Extension for .NET for Apache Spark
Get the [Insert, Delete, Move, Replace] operations to apply on collection A to obtain collection B.
A fast, pure C# implementation of the VCDIFF algorithm.
An efficient delta compression algorithm written in C#
Convert collection operations from CollectionTracking into IChangeSet or Change from DynamicData.
Tool to manipulate Quill.js Delta json objects
Library for compressing integers in the minimal number of bits. Includes VLQ, Elias Omega, Elias Gamma, Elias Delta, Fibonacci and others.
A simple folder based API for generating Delta compression based patches based on the VCDiff algorithm.
A libary that creates a delta of two object instaces.
Redistribution of xdelta3 native lib for win-x64
Xna Version of the Delta Engine, requires Xna 4.0 framework to be installed. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.
Redistribution of xdelta3 native lib for linux-x64
Dotnet binding to [xdelta3](https://github.com/jmacd/xdelta/).
DirectX Version of the Delta Engine, uses SharpDX. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.
OpenGL Version of the Delta Engine, uses OpenTK. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.
Personal fork with further speed optimisations of a fast, pure C# implementation of the VCDIFF algorithm.
OpenGL Version of the Delta Engine, uses GLFW3 (Pencil.Gaming). The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.
MonoGame Version of the Delta Engine, requires MonoGame 3 framework to be installed. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.
Common infrastructure for comparison things. Like Azure Storage blobs or Azure Search documents.
DirectX Version of the Delta Engine, uses SlimDX. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.
OpenGL Version of the Delta Engine, uses a custom implementation without third party dependencies. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.
Tool that compares two code metric reports and generates single report with delta changes and metric grades information. Useful for generating reports with improvement or degradation highlights. Ie. Pipeline integration
We present an open-source library, that will help transform AVRO, with nested data, to multiple PARQUET files where each of the nested data elements will be represented as an extension table (separate file)
Find the difference between two sequences of blobs on Azure Blob Storage
DotNet Standard 1.4 client API for the Delta Json Rest Service at https://www.deltaxml.com/api/json/v2/
bsdiff and bspatch are tools for building and applying patches to binary files. For more information, see http://www.daemonology.net/bsdiff/
Compute the delta (added, removed, changed objects) between two NDJSON files or strings. Lightweight library focused on core delta calculation functionality.
Find the difference between two sequences of documents on Azure Search
Delta encoding for your FlatSharp objects.