36 packages tagged with “chroma”
Chroma for LangChain.
A C#/.NET library for interacting with Razer's Chroma SDK.
Cross-platform 2D Game Framework with focus on quick bring-up and hassle-free prototyping.
VGA emulator for Chroma Framework to aid in creation of text-based games.
.NET SDK for Chroma database
A simple keyboard and mouse lighting library with support for Razer, Logitech and Corsair devices
WinForms integration library for Colore
WPF integration library for Colore
Bare-bones game project to help you get started quickly with Chroma Game Framework.
Reader for Razer's Chroma lighting
ChromaGraphics is an easy to use Colore extension for building CustomGrid effects using basic Graphics methods.
A .NET wrapper for the Razer Chroma SDK.
ChromaDB connector
A easy to use Razer Chroma Connect interface for use with .net
Simple, comfortable and powerful debugging console for games made using Chroma Framework.
Chroma JS (chroma-js) binding library for Bridge.NET projects.
ChromaSynth is an extension to the Chroma Framework allowing for audio synthesis at runtime.
Flexible terminal emulator based on the SabreVGA text engine.
Various utilities that make life easier but don't quite fit into the core of Chroma Framework.
MemNet is a self‑improving memory layer for LLM applications for .NET developer.
Extension library for Aurio, which provides audio decoding through FFmpeg (see https://ffmpeg.org/).
Aurio is a fast and modular cross-platform 32-bit floating point audio stream processing library for analysis, fingerprinting and retrieval. It provides file I/O, playback, FFT/iFFT, (variable rate) resampling, time warping, windowing, STFT/iSTFT, overlap-adding (OLA/COLA), fingerprinting, and WPF UI controls for visualization.
Reader for Razer's Chroma animation files
Extension library for Aurio, which provides audio resampling through the external libsamplerate/SecretRabbitCode library (see https://github.com/libsndfile/libsamplerate).
Sfxr playback engine for Chroma Framework
Extension library for Aurio, which provides audio FFT and iFFT through the Exocortex.DSP library (see https://benhouston3d.com/dsp/).
Extension library for Aurio, which provides audio FFT and iFFT through the external FftSharp library (see https://github.com/swharden/FftSharp/).
Nvidia Maxine Video Effects SDK package for .Net Windows
Extension library for Aurio, which provides audio FFT and iFFT through the external FFTW (Fastest Fourier Transform in the West) library (see https://www.fftw.org/).