55 packages tagged with “Vlc”
.Net API to use the audio/video capabilities of the VLC libraries.
Wrapper to use the audio/video capabilities of the VLC libraries.
WPF control that hosts the audio/video capabilities of the VLC libraries.
WinForm control that hosts the audio/video capabilities of the VLC libraries.
LibVLC is a modular multimedia framework that can render video and output audio as well as encode and stream. As it is native code, you will need to use a wrapper library such as LibVLCSharp to use it from .NET.
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported. This package contains the core features of LibVLCSharp (libvlc loading and initialization, .NET-friendly classes to ease the use of libvlc...). All other `LibVLCSharp.*` packages depend on this one. Features: - Play every media file formats, every codec and every streaming protocols - Run on every platform, from desktop (Windows, Linux, Mac) to mobile (Android, iOS) and TVs - Hardware and efficient decoding on every platform, up to 8K - Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...) and servers (UPnP, DLNA) - Playback of Audio CD, DVD and Bluray with menu navigation - Support for HDR, including tonemapping for SDR streams - Audio passthrough with SPDIF and HDMI, including for Audio HD codecs, like DD+, TrueHD or DTS-HD - Support for video and audio filters - Support for 360 video and 3D audio playback, including Ambisonics - Able to cast and stream to distant renderers, like Chromecast and UPnP renderers. This package also contains the views for the following platforms: - Android - iOS - Mac - tvOS - UWP If you need Xamarin.Forms support, see LibVLCSharp.Forms. LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported. LibVLCSharp.Forms contains the Xamarin.Forms support for LibVLCSharp through custom renderers. It depends on LibVLCSharp and brings Xamarin.Forms support for: - Android, - iOS, - Mac. Xamarin.Forms support for GTK and WPF are in separate packages. LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.
libVLC for UWP
VLC native dependencies.
A .NET API for the libVLC interface so the vast majority of VLC functionality could be utilized in managed applications.
MediaElement clone powered by VLC
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported. LibVLCSharp.WPF contains the integration with Windows Presentation Foundation (WPF). This package contains the views that allows to display a video played with LibVLCSharp in a WPF app. It depends on LibVLCSharp. LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.
对VLC的二次封装(x86),本库依赖YCLibrary、YCLibrary.Controls和Vlc.DotNet.Forms包。这是最后一个版本,本类库永久停止维护。
Meta.Vlc is an LibVlc solution for .NET, it has encapsulated most of functionalities of LibVlc. This project aims to find a perfect solution for using Vlc on WPF. Meta.Vlc provides an native WPF control(Meta.Vlc.Wpf), this control achieves video playback by utilizing InteropBitmap and shared memory. Since it’s a native WPF control, it doesn't suffer from HwndHost’s airspace issue.
xZune.Vlc is an LibVlc solution for .NET, it has encapsulated most of functionalities of LibVlc. This project aims to find a perfect solution for using Vlc on WPF. xZune.Vlc provides an native WPF control(xZune.Vlc.Wpf), this control achieves video playback by utilizing InteropBitmap and shared memory. Since it’s a native WPF control, it doesn't suffer from HwndHost’s airspace issue.
Meta.Vlc is core component of Meta.Vlc.Wpf.
LibVLC is a modular multimedia framework that can render video and output audio as well as encode and stream. As it is native code, you will need to use a wrapper library such as LibVLCSharp to use it from .NET. Use this LibVLC build for Windows Universal projects (UAP) on Windows 10 Desktop, Mobile and Xbox.
xZune.Vlc is core component of xZune.Vlc.Wpf.
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported. LibVLCSharp.WinForms contains the integration with Windows Forms. This package contains the views that allows to display a video played with LibVLCSharp in a Windows Forms app. It depends on LibVLCSharp. LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.
Meta.Vlc.Lib includes all files of LibVlc. You can use these dlls for Meta.Vlc and Meta.Vlc.Wpf. LibVlc Version: 2.2.0-xZune Weatherwax
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported. LibVLCSharp.Avalonia contains the integration with Avalonia. This package contains the views that allows to display a video played with LibVLCSharp in a Avalonia app. This package depends on LibVLCSharp as well as Avalonia. LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.
Xamarin bindings for VLC libs
VLC is a free and open source cross-platform multimedia player and framework that plays most multimedia files as well as DVD, Audio CD, VCD, and various streaming protocols. This is a helper library to support Vlc videos as textures to be used in graphical engines like the Delta Engine.
xZune.Vlc.Lib include all files of LibVlc. You can use this dlls for xZune.Vlc and xZune.Vlc.Wpf. LibVlc Version: 2.2.0-xZune Weatherwax
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported. LibVLCSharp.Forms.WPF contains the Xamarin.Forms support for LibVLCSharp through custom renderers on the WPF platform. It depends on LibVLCSharp.Forms and LibVLCSharp.WPF. Xamarin.Forms support for other platforms are in different packages (namely LibVLCSharp.Forms and LibVLCSharp.Forms.GTK). LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported. LibVLCSharp.Android.AWindowModern contains part of the integration with the Android view. LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.