18 packages tagged with “Patching”
A general non-destructive patch library for .NET and Mono modules.
A general non-destructive patch library for .NET and Mono modules
Lib.Harmony Helper for Cities: Skylines. Auto-installs and gives access to the up-to-date Harmony 2.x assembly from the Steam Workshop
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
This package should not be referenced directly, instead install the CitiesHarmony.API package! Cities: Skylines-compatible fork of the non-destructive patch library for .NET and Mono modules
Hook generation for MonoDetour via C# source generators: On.Namespace.Type.Method.Prefix(MyPrefix);
This is the patching engine of the Patchwork framework. Its method of distribution is currently being rethought while a new version is tested.
This library contains the patching attributes for the Patchwork assembly modification framework. You must reference this library from your patch assembly.
A utility for packing and unpacking Nintendo DS ROMs. Additionally can patch ARM9 and overlays.
library for routing signals using a graphical user interface
A library for simplifying preload patches
A library for patching, replacing and decorating .NET and Mono methods during runtime powered by MonoMod.
An extension to Harmony aiming to create a Mixin like patching system via attributes