23 packages tagged with “Packer”
Newbe.Mahua开发工具包,是使用Newbe.Mahua进行开发不可或缺的官方工具集合。轻巧灵便,便于扩展。
Protection scanning library
BundleTransformer.Packer contains one minifier-adapter for minification of JS code - `EdwardsJsMinifier`. `EdwardsJsMinifier` is based on the Dean Edwards' Packer.
A lightweight library for packing a list of rectangles into a bin as small as possible.
Utility library to pack/unpack data to/from a byte array
Advanced obfuscator for .NET apps. Protect your brand, secure code and data. Compatible with .NET, Xamarin, UWP, .NET Core, .NET Standard, .NET MAUI, .NET 5, .NET 6 , .NET 7 and .NET 8. Easily integrates into the MSBuild compilation process.
Packs images into a texture atlas and optionaly crestes a description file in various formats
A tool for creating identical Windows Machine images from a single source configuration.
A fast and flexible binary serialization library
Using area optimization heuristic algorithm to provide solution for this NP complete problem. In general, rectangle (or area) optimization is a combinatorial optimization problem. Although the problem is dealing with a 2D plane, it coincides with Travelling Salesman problem. http://www.codeproject.com/Articles/210979/Fast-optimizing-rectangle-packing-algorithm-for-bu
Using a sprite sheet (or texture atlas) increases your game's performance while also reducing the amount of memory. This library includes a loader and sprite renderer to load animations and sprites from a sprite sheet created with TexturePacker. Its source code can be found on https://github.com/CodeAndWeb/TexturePacker-MonoGameLoader A tutorial with full source code about how to create sprite sheets is available from https://www.codeandweb.com/texturepacker/tutorials/how-to-create-sprite-sheets-and-animations-with-monogame The tutorial contains additional modules like an animation manager for simple playback of animated sprites.
Protect your .NET applications from the terminal, use Shield and other products with a few commands.
AFSLib is a library that can extract, create and manipulate AFS files. The AFS format is used in many games from companies like Sega.
Packs command line arguments into a map or object for easy usage
Small C# app that packs all the png from a folder int a set of square atlas textures.
A library to easily package Across the Obelisk mods into a mod-manager-ready zip file.
ByteHide Secrets, a .NET library that provides a simple and secure way to access sensitive data in your .NET applications.
A lib for importing Free Texture Packer spritesheets into Monogame through the content pipeline extension.
A sprite sheet loader for using Free Texture Packer with Monogame
A Monogame content pipeline extension to load spritesheets generated from Free Texture Packer into Monogame
The ByteHide.ToolBox SDK provides tools for automatic StackTrace deobfuscation and facilitates the execution of various operations using a single entry point.
ByteHide Secrets Scanner for .NET – a library that detects and protects sensitive data (API keys, tokens, credentials) in your builds and binaries.