570 packages tagged with “MonoGame”
A complete MonoGame library for building menu systems and managing game state transitions
The MonoGame runtime supporting Windows, Linux and macOS using SDL2 and OpenGL.
The MonoGame runtime for Windows using DirectX API's.
Simple, flexible text rendering for MonoGame with built-in effects and easy justification.
The Monogame Content Pipeline for Windows, Mac and Linux is used to compile raw content to xnb files.
An open source set of base components to build RPG games
MonoGame input library for sanitizing and pattern matching of controller input
Helper classes for wrapping up input from different devices.
MonoGame library to simplify drawing normal-mapped images
A finite state machine library for .NET and MonoGame projects. Define states and messages, configure transitions between states, send messages to trigger transitions, and subscribe to events when state changes occur.
A simple filename helper class for content files
Quick library for helping to read in content from xml files
Package Description
A reactive take on the ECS pattern for .net game developers
A very simple MonoGame library that sits and listens for coin drops (keyboard press, etc.) and tracks number of credits.
The MonoGame runtime for Android.
A very simple particle engine for Monogame projects
Easily manage the window resolution of an MonoGame project
Manage tap points on a touchscreen game in MonoGame
HighScoreBuddy is a MonoGame library for saving and loading of local high score tables.
A set of convention based classes to speed up the setup of projects using EcsRx
2d camera for MonoGame
Adds the notion of items to OpenRpg
The MonoGame runtime for iOS amd iPadOS.
MonoGame library for rendering meters like life and energy bars
The OpenGL port of the Cross Platform Vertices Engine.