94 packages tagged with “Lua”
C# Native bindings of Lua 5.4 (compatible with iOS/Mac/Android/.NET/UWP)
A Lua implementation for the Dynamic Language Runtime (DLR).
NLua Package.
A Lua interpreter written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms.
Framework for creating high-performance servers with domain object models.
This is a version of Eluant modified and packaged for OpenRA. The package includes the C# wrapper (Eluant) and the native binaries for Lua and targets version 5.1.5 of the native project.
Slua is a Unity3D Lua Library, this slua-standalone is a version without Unity3D for Windows and Linux
A package containing the Lua for Windows (5.1) and Lua Interface (2.0) project libraries along with some additional utilities to make interfacing easier.
Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping.
Provides the infrastructure for executing LUA scripts. Typically used areas and classes/interfaces/services: - LuaLanguageService. Kephas Framework ("stone" in aramaic) aims to deliver a solid infrastructure for applications and application ecosystems.
A Lua implementation for the Dynamic Language Runtime (DLR). Debug-Extension.
LuaBinaries is a distribution of the Lua libraries and executables compiled for several platforms.
Lua implementation in C#
The C# to Lua compiler, with edits to make it compatible with warcraft III lua maps.
A fast, lightweight Lua scripting engine written entirely in C#.
High performance Lua interpreter implemented in C# for .NET and Unity
An unofficial Moonsharp Lua fork targetting .NET 7 optimized for use in Avalon Mud Client. This port includes features not in the upstream repository and has removed unused features.
Reading/writing LUA table expression becomes easy.
Wrapper for NLua, making access to Lua more idomatic from .NET. Heavily using the "dynamic" keyword.
Transpile JASS to C# or Lua.
Redistributable components for package 'lua51'. This package should only be installed as a dependency. (This is not the package you are looking for).
Dynamic LUA binaries for version 5.1
WattleScript is a scripting engine written in C# for runtimes supporting .NET Standard 2.0 and newer. (.NET 4.7.2+, .NET Core 3.1+). It is a dual-language environment, providing support for Lua 5.2 code as well as its own language, Wattle.
The lua system files for Csharp.lua.
Lua.NET contains full bindings to Lua5.1.5, Lua5.2.4, Lua5.3.6, Lua.5.4.7 and LuaJIT
A Lua inspired script engine for embedding in .NET applications.
PCL Extension provides a Lua implementation for .NET, Xamarin.iOS, Xamarin.Android. This makes it easier to create cross-platform .NET libraries and apps.
Newtonsoft.Json writer adapter for Luaon.NET.
Autofac module configured by Lua script file.