32 packages tagged with “ImGui.NET”
A .NET wrapper for the Dear ImGui library.
A WinForms-inspired object-oriented framework around Dear ImGui (https://github.com/ocornut/imgui)
Bundles the source code for dear imgui and its C binding layer (cimgui) for use within projects targeting webassembly.
Bindings to use ImGui.net with raylib-cs
This is a Monogame wrapper for the ImGui.NET Library. Monogame.ImGui lets you build graphical interfaces for your Monogame games / in-game tools using a simple immediate-mode style.
A fork of ImGui.NET that adds DirectX11 & Win32 functions. ImGui.NET: A .NET wrapper for the Dear ImGui library.
Bundles the native libraries for dear imgui (cimgui) for use within projects. Includes imgui_markdown.
A .NET wrapper for the ImPlot library.
Fork of the .NET wrapper for the Dear ImGui library with support for DX9, DX11 and Win32 implementations on Windows.
Bundles the source code for dear imgui and its C binding layer (cimgui) for use within projects targeting webassembly. Includes imgui_markdown.
A .NET wrapper for the ImGuizmo library.
A .NET wrapper for the imnodes library.
OpenTK backend for ImGui.NET
Packages debug tools for use in development of Vintage Story mods. To use this package you need to install it, use methods from DebugWindow static class, and have VSImGui mod of latest version in your mods directory.
This is a MonoGame Wrapper for the ImGui.NET Library. It also uses the types from Monogame instead of System.Numerics.
Boilerplate for ImGui.NET.
Bindings to use ImGui.net with raylib-cs, with docking support