13 packages tagged with “Enet”
League of Legends 4.20 Compatible Version of ENet and ENetCS
Port of C ENet to pure .NET Core.
ENet supports multiple in-order streams of data over UDP, and allows you to decide on reliability on a per-packet basis. Both client-server and peer-to-peer architectures are supported. ENet for C# wraps the C-language ENet networking library. 32- and 64-bit Windows and MacOS DLLs are included. On Linux, install the libenet1a package (1.3.3 or newer).
ENet.Managed native runtime binaries.
An extension that allows you to spin an Enet server in your ASP.NET Core application.
ENet's purpose is to provide a relatively thin, simple and robust network communication layer on top of UDP (User Datagram Protocol).The primary feature it provides is optional reliable, in-order delivery of packets. ENet omits certain higher level networking features such as authentication, lobbying, server discovery, encryption, or other similar tasks that are particularly application specific so that the library remains flexible, portable, and easily embeddable. This is an unofficial release of the library
ENet reliable UDP networking library
Implementation of the ENet Protocol in C#
A multi threaded networking client library on top of ENet.
A multi threaded networking server library on top of ENet.
用于服务器项目 GDNet(高性能高并发)游戏设计网络框架基于System.Net库开发的一款网络框架,可以在不同的开发环境中使用,如Unity,VS的所有c#项目等。GDNet网络框架开放源代码,可扩展性强,支持Tcp,udp, enet, web, kcp, udx网络协议,以及dotnetty的高性能服务器架构. 支持分布式服务器,百万玩家在线,支持双端共享代码,支持第三方SQL数据库,支持moba,mmorpg大型网络游戏,支持其他大小型软件等等。使用IOCP高效并发网络编程处理,udp支持可靠和非可靠等网络传输。学习简单,几天即可上手,专为独立开发者提供的网络框架,也可用于公司项目开发。内置帧同步,状态同步,轻而易举实现你的网络同步,群内问题解决和使用改善反馈,欢迎各位初学或高手以及爱好者进行学习与交流