46 packages tagged with “Asset”
Recommended Google client library to access the Google Cloud Asset Inventory API (v1).
MJML View Render Engine for .Net Core
The Core lib that handles watching your files.
The Asp.Net component of node assests, provides a complete assest manager solution including compilation from coffee/styles, minification, combination, compression, and also a refresh-on-change css live updater
Node based compilers of all sorts for Node Assets
Tools to integrate with AssetCloud Public API
.NET based minification compilers for scss based on the NSass/libsass projects
An SDK for manipulating, verifying and de/serializing Asset Administration Shells.
.NET based minification compilers for js/css based on the YUI compiler for Node Assets
Widget to select and display Kentico Cloud asset.
Cross platform asset management for Xamarin projects.
A library for reading and writing packaged file format of an Asset Administration Shell (AAS) v3
A nuget package for Alchemy Notify Api client using .NET6
.NET based coffeescript compiler based on CoffeeSharp for Node Assets
A nuget package for Fireblocks REST API models using .NET6
Typescript compiler for Node Assets
Open Asset Import Library (short name: Assimp) is a portable Open Source library to import various well-known 3D model formats in a uniform manner. The most recent version also knows how to export 3d files and is therefore suitable as a general-purpose 3D model converter. This is a NuGet package of Assimp built with Visual Studio 2015 Update 2.
A nuget package for Fireblocks REST API client using .NET6
Redistributable components for package 'assimp.v140'. This package should only be installed as a dependency. (This is not the package you are looking for).
The official BaSyx Asset Administration Shell Http Client
.NET SDK to participate in assets2036 communication on the ARENA2036
Asset processor for games.
Official BlockFacts C#/.NET Core SDK including Rest and WebSocket API support.
A lite stage and asset management framework, designed with Thunderstore in mind.
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the core asset package library
Library for The Long Dark that allows for asset bundle loading, blueprints and item spawns.
Official BlockFacts C#/.NET SDK including Rest and WebSocket API support.
Mali provider extension to manage embeded resources.