./nugetz

#3d-chart

17 packages tagged with “3d-chart

ProEssentials.Chart.NetCore.Winforms

Winforms Charting NET50 Development (Windows Desktop) Note that continued use of this package requires acceptance of our license PE9LICENSE.TXT. Once installed please read the license by right clicking this package in Solution Explorer and selecting "Open Folder in File Explorer." What/Why ProEssentials? Watch a short video: https://www.youtube.com/watch?v=yhC0BwEm8M8 ProEssentials is the fastest intelligently rendered 2D and 3D WinForms data visualization toolkit for engineering, science and finance. ProEssentials is for developing large mission critical visualization projects that render many types of highly interactive charts in proprietary fashion. ProEssentials is GPU accelerated (Direct3D / DirectX) and performance and quality optimized to meticulously and quickly render your data in 2D, 3D, real-time, polar, pie and smith/admittance charts. Gigasoft's engineers will freely/no-hassle/quickly answer your questions and provide programming services as needed. Just ask. Gigasoft's unique attention to rendering detail creates a clean professional experience hard to achieve this easy. ProEssentials provides charts packed with annotations and proprietary views mostly free of overlapping text and odd behaviors, automatically. Using ProEssentials means spending less time creating that polished final solution (with reduced testing) that will guarantee to impress. Extensive flexible easy to use annotations. Intelligent multiple y and x axes that automatically show/hide as needed, automatically optimizing screen real-estate. Intelligent date time handling from years to milliseconds seconds. To summarize, highest quality rendering and end-user experience independent of shape/size chart and properties used.

v9.8.0.249.0K
winformschartcharting.netgigasoft

ProEssentials.Chart.Net.Winforms

AnyCPU build (x86 + x64) for WinForms projects. For 64-bit-only projects, ProEssentials.Chart.Net.x64.Winforms is leaner and recommended. Targets .NET Framework 4.7.2+. ProEssentials v10 is a GPU compute-shader accelerated charting library. Plot 100 million data points with zero memory overhead using zero-copy data binding (UseDataAtLocation). No account required, no runtime license key, no activation server. CHART TYPES: Line, bar, area, scatter, spline, bubble, OHLC/candlestick, histogram, step, stacked, pie, doughnut, polar, Smith, radar, 3D surface, 3D wireframe, 3D scatter, 3D waterfall, contour, heatmap, 4D color mapping, and Delaunay triangulation. REAL-TIME PERFORMANCE: 100 million completely new data points rendered every 15ms (~66 fps) — data transferred to GPU via staging buffer, processed through a reduction shader and a render shader, and painted to screen. No resampling, no data reduction, no lossy downsampling. Run the GigaPrime2D example in our full evaluation to see it live. KEY ADVANTAGES: • GPU compute shaders with on-demand rendering (low power, high speed) • Zero-copy data binding — chart reads your float[] array in place, no duplication • 100M points at 15ms real-time update intervals — lossless, no resampling • 5–8 MB total deployment — one package, no external runtimes • Perpetual license — no subscription, no renewal, use forever • Free unlimited support directly from the developers who built the engine • AI code assistant (pe_query.py) validates every property against the compiled DLL • 1,100+ properties, 1,260 methods, 167 enums — complete charting control PLATFORMS: Also available for WPF, WinForms, C++ MFC, Delphi VCL, and ActiveX from the same native engine. Search NuGet for "ProEssentials" to find all packages. Continued use requires acceptance of PE10LICENSE.txt. Evaluation watermark removed with purchase. Free support: support@gigasoft.com

v10.0.0.2019.4K
winforms.netwindowsc#chart

ProEssentials.Chart.NetCore.Wpf

WPF Charting NET50 (Windows Desktop) Note that continued use of this package requires acceptance of our license PE9LICENSE.TXT. Once installed please read the license by right clicking this package in Solution Explorer and selecting "Open Folder in File Explorer." What/Why ProEssentials? Watch a short video: https://www.youtube.com/watch?v=yhC0BwEm8M8 ProEssentials is the fastest intelligently rendered 2D and 3D WPF data visualization toolkit for engineering, science and finance. ProEssentials is for developing large mission critical visualization projects that render many types of highly interactive charts in proprietary fashion. ProEssentials is GPU accelerated (Direct3D / DirectX) and performance and quality optimized to meticulously and quickly render your data in 2D, 3D, real-time, polar, pie and smith/admittance charts. Gigasoft's engineers will freely/no-hassle/quickly answer your questions and provide programming services as needed. Just ask. Gigasoft's unique attention to rendering detail creates a clean professional experience hard to achieve this easy. ProEssentials provides charts packed with annotations and proprietary views mostly free of overlapping text and odd behaviors, automatically. Using ProEssentials means spending less time creating that polished final solution (with reduced testing) that will guarantee to impress. Extensive flexible easy to use annotations. Intelligent multiple y and x axes that automatically show/hide as needed, automatically optimizing screen real-estate. Intelligent date time handling from years to milliseconds seconds. To summarize, highest quality rendering and end-user experience independent of shape/size chart and properties used. First Time Looking: https://gigasoft.com/wpf-chart-net-data-visualization What's New: https://gigasoft.com/proessentials9news First Walk-Through: https://gigasoft.com/wpf-chart Documentation: https://gigasoft.com/netchart/controlcomponentslibrary.htm

v9.8.0.244.9K
wpfchartcharting.netgigasoft

ProEssentials.Chart.Net.Wpf

AnyCPU build (x86 + x64) for WPF projects. For 64-bit-only projects, ProEssentials.Chart.Net.x64.Wpf is leaner and recommended. Targets .NET Framework 4.7.2+. ProEssentials v10 is a GPU compute-shader accelerated charting library. Plot 100 million data points with zero memory overhead using zero-copy data binding (UseDataAtLocation). No account required, no runtime license key, no activation server. CHART TYPES: Line, bar, area, scatter, spline, bubble, OHLC/candlestick, histogram, step, stacked, pie, doughnut, polar, Smith, radar, 3D surface, 3D wireframe, 3D scatter, 3D waterfall, contour, heatmap, 4D color mapping, and Delaunay triangulation. REAL-TIME PERFORMANCE: 100 million completely new data points rendered every 15ms (~66 fps) — data transferred to GPU via staging buffer, processed through a reduction shader and a render shader, and painted to screen. No resampling, no data reduction, no lossy downsampling. Run the GigaPrime2D example in our full evaluation to see it live. KEY ADVANTAGES: • GPU compute shaders with on-demand rendering (low power, high speed) • Zero-copy data binding — chart reads your float[] array in place, no duplication • 100M points at 15ms real-time update intervals — lossless, no resampling • 5–8 MB total deployment — one package, no external runtimes • Perpetual license — no subscription, no renewal, use forever • Free unlimited support directly from the developers who built the engine • AI code assistant (pe_query.py) validates every property against the compiled DLL • 1,100+ properties, 1,260 methods, 167 enums — complete charting control PLATFORMS: Also available for WPF, WinForms, C++ MFC, Delphi VCL, and ActiveX from the same native engine. Search NuGet for "ProEssentials" to find all packages. Continued use requires acceptance of PE10LICENSE.txt. Evaluation watermark removed with purchase. Free support: support@gigasoft.com

v10.0.0.208.3K
wpfmvvmxaml.netwindows

ProEssentials.Chart.Net60.x64.Wpf

WPF Charting NET60 x64 (Windows Desktop) Our x64 assembly is best for VS 2022. Note that continued use of this package requires acceptance of our license PE9LICENSE.TXT. Watch a short video: https://www.youtube.com/watch?v=yhC0BwEm8M8 Download the no-hassle eval at https://www.gigasoft.com to get our example projects. ProEssentials is for developing large mission critical visualization projects that render many types of highly interactive charts in proprietary fashion. ProEssentials is GPU accelerated (Direct3D / DirectX) and performance and quality optimized to meticulously and quickly render your data in 2D, 3D, real-time, polar, pie and smith/admittance charts. Gigasoft's engineers will quickly answer your questions and provide programming services as needed. Just ask. ProEssentials provides charts packed with annotations and proprietary views mostly free of overlapping text and odd behaviors, automatically. Extensive flexible easy to use annotations. Intelligent multiple y and x axes that automatically show/hide as needed, automatically optimizing screen real-estate. Intelligent date time handling from years to milliseconds seconds. To summarize, highest quality rendering and end-user experience independent of shape/size chart and properties used. First Time Looking: https://gigasoft.com/wpf-chart-net-data-visualization What's New: https://gigasoft.com/proessentials9news First Walk-Through: https://gigasoft.com/wpf-chart Documentation: https://gigasoft.com/netchart/controlcomponentslibrary.htm

v9.8.0.462.6K
wpfchartcharting.netgigasoft

ProEssentials.Chart.Net80.Winforms

AnyCPU build (x86 + x64) for WinForms projects. For 64-bit-only projects, ProEssentials.Chart.Net80.x64.Winforms is leaner and recommended. Targets .NET 8+ (Windows). ProEssentials v10 is a GPU compute-shader accelerated charting library. Plot 100 million data points with zero memory overhead using zero-copy data binding (UseDataAtLocation). No account required, no runtime license key, no activation server. CHART TYPES: Line, bar, area, scatter, spline, bubble, OHLC/candlestick, histogram, step, stacked, pie, doughnut, polar, Smith, radar, 3D surface, 3D wireframe, 3D scatter, 3D waterfall, contour, heatmap, 4D color mapping, and Delaunay triangulation. REAL-TIME PERFORMANCE: 100 million completely new data points rendered every 15ms (~66 fps) — data transferred to GPU via staging buffer, processed through a reduction shader and a render shader, and painted to screen. No resampling, no data reduction, no lossy downsampling. Run the GigaPrime2D example in our full evaluation to see it live. KEY ADVANTAGES: • GPU compute shaders with on-demand rendering (low power, high speed) • Zero-copy data binding — chart reads your float[] array in place, no duplication • 100M points at 15ms real-time update intervals — lossless, no resampling • 5–8 MB total deployment — one package, no external runtimes • Perpetual license — no subscription, no renewal, use forever • Free unlimited support directly from the developers who built the engine • AI code assistant (pe_query.py) validates every property against the compiled DLL • 1,100+ properties, 1,260 methods, 167 enums — complete charting control PLATFORMS: Also available for WPF, WinForms, C++ MFC, Delphi VCL, and ActiveX from the same native engine. Search NuGet for "ProEssentials" to find all packages. Continued use requires acceptance of PE10LICENSE.txt. Evaluation watermark removed with purchase. Free support: support@gigasoft.com

v10.0.0.204.0K
winformsnet8dotnet8c#chart

ProEssentials.Chart.Net80.x64.Winforms

x64-native build — recommended for modern 64-bit WinForms projects. Smaller package, no 32-bit overhead. For AnyCPU (x86+x64) support, use ProEssentials.Chart.Net80.Winforms instead. Targets .NET 8+ (Windows). ProEssentials v10 is a GPU compute-shader accelerated charting library. Plot 100 million data points with zero memory overhead using zero-copy data binding (UseDataAtLocation). No account required, no runtime license key, no activation server. CHART TYPES: Line, bar, area, scatter, spline, bubble, OHLC/candlestick, histogram, step, stacked, pie, doughnut, polar, Smith, radar, 3D surface, 3D wireframe, 3D scatter, 3D waterfall, contour, heatmap, 4D color mapping, and Delaunay triangulation. REAL-TIME PERFORMANCE: 100 million completely new data points rendered every 15ms (~66 fps) — data transferred to GPU via staging buffer, processed through a reduction shader and a render shader, and painted to screen. No resampling, no data reduction, no lossy downsampling. Run the GigaPrime2D example in our full evaluation to see it live. KEY ADVANTAGES: • GPU compute shaders with on-demand rendering (low power, high speed) • Zero-copy data binding — chart reads your float[] array in place, no duplication • 100M points at 15ms real-time update intervals — lossless, no resampling • 5–8 MB total deployment — one package, no external runtimes • Perpetual license — no subscription, no renewal, use forever • Free unlimited support directly from the developers who built the engine • AI code assistant (pe_query.py) validates every property against the compiled DLL • 1,100+ properties, 1,260 methods, 167 enums — complete charting control PLATFORMS: Also available for WPF, WinForms, C++ MFC, Delphi VCL, and ActiveX from the same native engine. Search NuGet for "ProEssentials" to find all packages. Continued use requires acceptance of PE10LICENSE.txt. Evaluation watermark removed with purchase. Free support: support@gigasoft.com

v10.0.0.202.1K
winformsx6464-bitnet8dotnet8

ProEssentials.Chart.Net80.Wpf

AnyCPU build (x86 + x64) for WPF projects. For 64-bit-only projects, ProEssentials.Chart.Net80.x64.Wpf is leaner and recommended. Targets .NET 8+ (Windows). ProEssentials v10 is a GPU compute-shader accelerated charting library. Plot 100 million data points with zero memory overhead using zero-copy data binding (UseDataAtLocation). No account required, no runtime license key, no activation server. CHART TYPES: Line, bar, area, scatter, spline, bubble, OHLC/candlestick, histogram, step, stacked, pie, doughnut, polar, Smith, radar, 3D surface, 3D wireframe, 3D scatter, 3D waterfall, contour, heatmap, 4D color mapping, and Delaunay triangulation. REAL-TIME PERFORMANCE: 100 million completely new data points rendered every 15ms (~66 fps) — data transferred to GPU via staging buffer, processed through a reduction shader and a render shader, and painted to screen. No resampling, no data reduction, no lossy downsampling. Run the GigaPrime2D example in our full evaluation to see it live. KEY ADVANTAGES: • GPU compute shaders with on-demand rendering (low power, high speed) • Zero-copy data binding — chart reads your float[] array in place, no duplication • 100M points at 15ms real-time update intervals — lossless, no resampling • 5–8 MB total deployment — one package, no external runtimes • Perpetual license — no subscription, no renewal, use forever • Free unlimited support directly from the developers who built the engine • AI code assistant (pe_query.py) validates every property against the compiled DLL • 1,100+ properties, 1,260 methods, 167 enums — complete charting control PLATFORMS: Also available for WPF, WinForms, C++ MFC, Delphi VCL, and ActiveX from the same native engine. Search NuGet for "ProEssentials" to find all packages. Continued use requires acceptance of PE10LICENSE.txt. Evaluation watermark removed with purchase. Free support: support@gigasoft.com

v10.0.0.201.7K
wpfmvvmxamlnet8dotnet8

ProEssentials.Chart.Net80.x64.Wpf

x64-native build — recommended for modern 64-bit WPF projects. Smaller package, no 32-bit overhead. For AnyCPU (x86+x64) support, use ProEssentials.Chart.Net80.Wpf instead. Targets .NET 8+ (Windows). ProEssentials v10 is a GPU compute-shader accelerated charting library. Plot 100 million data points with zero memory overhead using zero-copy data binding (UseDataAtLocation). No account required, no runtime license key, no activation server. CHART TYPES: Line, bar, area, scatter, spline, bubble, OHLC/candlestick, histogram, step, stacked, pie, doughnut, polar, Smith, radar, 3D surface, 3D wireframe, 3D scatter, 3D waterfall, contour, heatmap, 4D color mapping, and Delaunay triangulation. REAL-TIME PERFORMANCE: 100 million completely new data points rendered every 15ms (~66 fps) — data transferred to GPU via staging buffer, processed through a reduction shader and a render shader, and painted to screen. No resampling, no data reduction, no lossy downsampling. Run the GigaPrime2D example in our full evaluation to see it live. KEY ADVANTAGES: • GPU compute shaders with on-demand rendering (low power, high speed) • Zero-copy data binding — chart reads your float[] array in place, no duplication • 100M points at 15ms real-time update intervals — lossless, no resampling • 5–8 MB total deployment — one package, no external runtimes • Perpetual license — no subscription, no renewal, use forever • Free unlimited support directly from the developers who built the engine • AI code assistant (pe_query.py) validates every property against the compiled DLL • 1,100+ properties, 1,260 methods, 167 enums — complete charting control PLATFORMS: Also available for WPF, WinForms, C++ MFC, Delphi VCL, and ActiveX from the same native engine. Search NuGet for "ProEssentials" to find all packages. Continued use requires acceptance of PE10LICENSE.txt. Evaluation watermark removed with purchase. Free support: support@gigasoft.com

v10.0.0.201.7K
wpfmvvmxamlx6464-bit

ProEssentials.Chart.Net.x64.Winforms

x64-native build — recommended for modern 64-bit WinForms projects. Smaller package, no 32-bit overhead. For AnyCPU (x86+x64) support, use ProEssentials.Chart.Net.Winforms instead. Targets .NET Framework 4.7.2+. ProEssentials v10 is a GPU compute-shader accelerated charting library. Plot 100 million data points with zero memory overhead using zero-copy data binding (UseDataAtLocation). No account required, no runtime license key, no activation server. CHART TYPES: Line, bar, area, scatter, spline, bubble, OHLC/candlestick, histogram, step, stacked, pie, doughnut, polar, Smith, radar, 3D surface, 3D wireframe, 3D scatter, 3D waterfall, contour, heatmap, 4D color mapping, and Delaunay triangulation. REAL-TIME PERFORMANCE: 100 million completely new data points rendered every 15ms (~66 fps) — data transferred to GPU via staging buffer, processed through a reduction shader and a render shader, and painted to screen. No resampling, no data reduction, no lossy downsampling. Run the GigaPrime2D example in our full evaluation to see it live. KEY ADVANTAGES: • GPU compute shaders with on-demand rendering (low power, high speed) • Zero-copy data binding — chart reads your float[] array in place, no duplication • 100M points at 15ms real-time update intervals — lossless, no resampling • 5–8 MB total deployment — one package, no external runtimes • Perpetual license — no subscription, no renewal, use forever • Free unlimited support directly from the developers who built the engine • AI code assistant (pe_query.py) validates every property against the compiled DLL • 1,100+ properties, 1,260 methods, 167 enums — complete charting control PLATFORMS: Also available for WPF, WinForms, C++ MFC, Delphi VCL, and ActiveX from the same native engine. Search NuGet for "ProEssentials" to find all packages. Continued use requires acceptance of PE10LICENSE.txt. Evaluation watermark removed with purchase. Free support: support@gigasoft.com

v10.0.0.201.5K
winformsx6464-bit.netwindows

ProEssentials.Chart.Net.x64.Wpf

x64-native build — recommended for modern 64-bit WPF projects. Smaller package, no 32-bit overhead. For AnyCPU (x86+x64) support, use ProEssentials.Chart.Net.Wpf instead. Targets .NET Framework 4.7.2+. ProEssentials v10 is a GPU compute-shader accelerated charting library. Plot 100 million data points with zero memory overhead using zero-copy data binding (UseDataAtLocation). No account required, no runtime license key, no activation server. CHART TYPES: Line, bar, area, scatter, spline, bubble, OHLC/candlestick, histogram, step, stacked, pie, doughnut, polar, Smith, radar, 3D surface, 3D wireframe, 3D scatter, 3D waterfall, contour, heatmap, 4D color mapping, and Delaunay triangulation. REAL-TIME PERFORMANCE: 100 million completely new data points rendered every 15ms (~66 fps) — data transferred to GPU via staging buffer, processed through a reduction shader and a render shader, and painted to screen. No resampling, no data reduction, no lossy downsampling. Run the GigaPrime2D example in our full evaluation to see it live. KEY ADVANTAGES: • GPU compute shaders with on-demand rendering (low power, high speed) • Zero-copy data binding — chart reads your float[] array in place, no duplication • 100M points at 15ms real-time update intervals — lossless, no resampling • 5–8 MB total deployment — one package, no external runtimes • Perpetual license — no subscription, no renewal, use forever • Free unlimited support directly from the developers who built the engine • AI code assistant (pe_query.py) validates every property against the compiled DLL • 1,100+ properties, 1,260 methods, 167 enums — complete charting control PLATFORMS: Also available for WPF, WinForms, C++ MFC, Delphi VCL, and ActiveX from the same native engine. Search NuGet for "ProEssentials" to find all packages. Continued use requires acceptance of PE10LICENSE.txt. Evaluation watermark removed with purchase. Free support: support@gigasoft.com

v10.0.0.201.5K
wpfmvvmxamlx6464-bit