Found 45 packages
Add as many custom shadows as you like to any Xamarin.Forms view (Android, iOS, UWP, Tizen). * You can specify each shadow Color, Opacity, Blur, and Offset * You can add one shadow, 3 shadows, 99 shadows, to any Xamarin.Forms element * Implement easily Neumorphism * Animate any of these property and make the shadows dance around your elements * The only dependency is `Xamarin.Forms`, no `AndroidX`, no `SkiaSharp` (except Tizen) needed! Performance: Implemented with custom draw on Android, CALayer on iOS, SpriteVisual on UWP, SkiaSharp on Tizen. Mandatory initialization on iOS: Xamarin.Forms.Forms.Init(); Sharpnado.Shades.iOS.iOSShadowsRenderer.Initialize(); Mandatory initialization on UWP: var rendererAssemblies = new[] { typeof(UWPShadowsRenderer).GetTypeInfo().Assembly }; Xamarin.Forms.Forms.Init(e, rendererAssemblies); Mandatory initialization on Tizen: Xamarin.Forms.Forms.Init(); Sharpnado.Shades.Tizen.TizenShadowsRenderer.Initialize();
Collection of Xamarin.Forms components. IMPORTANT: On platform projects, call SharpnadoInitializer.Initialize() after Xamarin.Forms.Forms.Init() and before LoadApplication(new App()). Pure Xamarin.Forms tabs: * Fixed tabs (android tabs style) * Scrollable tabs * Segmented tabs * Custom shadows (neumorphism ready) * Circle button in tab bar * Bottom bar tabs (ios tabs style) * Custom tabs (be creative just implement TabItem) * Independent ViewSwitcher Sharpnado.Shadows: * Add as many custom shadows as you like to any view (Android, iOS, UWP) * You can specify each shadow Color, Opacity, BlurRadius, and Offset * Simply implement Neumorphism * You can add one shadow, 3 shadows, 99 shadows, to any Xamarin.Forms element * Animate any of these property and make the shadows dance around your elements MaterialFrame: * AcrylicBlur mode * 3 Blur styles: Light, ExtraLight, Dark (UIVisualEffectView styles) * Acrylic mode * Dark mode * Light mode * Change modes dynamically * Performance (CALayer on ios, LayerDrawable on android) * Android: RealtimeBlurView from Tu Yimin (mmin18) The TaskLoaderView 2.0 handles all your task loading states: * Handles error with custom messages and icons * Handles empty states * Show snackbar errors for refresh scenarios (if data is already shown) * Handles retry with button * Support Xamarin.Forms.Skeleton * Can override any state views with your own custom ones HorizontalListView for Xamarin.Forms (close to a CollectionView): * Carousel layout * Column count * Snapping on first or middle element * Padding and item spacing * Handles NotifyCollectionChangedAction Add Remove and Reset actions * View recycling * RecyclerView on Android * UICollectionView on iOS Grid ListView (HorizontalListView with ListLayout set to Grid): * Column count * Drag And Drop * RefreshView support * Padding and item spacing * Handles NotifyCollectionChangedAction Add Remove and Reset actions * View recycling
An HTML CSS keyword set in .NET enumeration form
An extended ContentView for Xamarin.Forms with rounded corners, borders, shadows and more!
Package Description
Android library for supporting convex material shadows
AWS IoT-Data enables secure, bi-directional communication between Internet-connected things (such as sensors, actuators, embedded devices, or smart appliances) and the AWS cloud. It implements a broker for applications and things to publish messages over HTTP (Publish) and retrieve, update, and delete thing shadows. A thing shadow is a persistent representation of your things and their state in the AWS cloud.
Sharpnado.Maui.Shadows adds high-quality, customizable drop shadows to any .NET MAUI view on Android, iOS, Windows, and MacCatalyst. Define multiple shades per view with Color, Opacity, BlurRadius, and Offset, and match corners with CornerRadius for pixel-perfect results. Android supports a selectable blur algorithm via BlurType (Gpu or StackBlur). Built on modern MAUI handlers with platform-optimized implementations (RenderEffect/RenderScript on Android, CALayer on iOS/MacCatalyst, WinUI 3 Composition on Windows), weak events to prevent leaks, and global bitmap caching for performance. Includes XAML markup extensions (SingleShade, ImmutableShades, ShadeStack, NeumorphismShades) for concise, reusable definitions.
Unofficial stripped reference assemblies for Shadows of Doubt.
Android library for efficiently generating and rendering beautiful long shadows
This package contains various Extensions for text, framework components (dispatcher, visual tree, FrameworkElement, etc.), visual transforms, shadows, ScrollViewer, ListViewBase, and more.
SoulMemory reads and decodes data from running instances of souls games. Check the readme here: https://github.com/FrankvdStam/SoulSplitter/blob/main/src/SoulMemory/README.md
This library provides UI effects which rely on Win2D. It is a part of the Windows Community Toolkit. AttachedCardShadow: Provides an easy-to-use, simple, and performant rounded-rectangle shadow effect. Effects: - AcrylicEffect: A custom acrylic effect that can be inserted into a pipeline. - BackdropEffect: A backdrop effect that can sample from a specified source. - BlendEffect: A blend effect that merges the current pipeline with an input one. - BlurEffect: A gaussian blur effect. - ImageEffect: An effect which displays an image loaded as a Win2D surface. - ShadeEffect: An effect that overlays a color layer over the current pipeline, with a specified intensity. - SolidColorEffect: An effect that renders a standard 8bit SDR color on the available surface. - TileEffect: An effect that loads an image and replicates it to cover all the available surface area. - ExposureEffect, GrayscaleEffect, HueRotationEffect and more, mapping to Win2D effects. Geometry: - CanvasPathGeometry: A class that parses Win2d Path Mini Language and converts it to CanvasGeometry, CanvasBrush, CanvasStroke, CanvasStrokeStyle or Color. Helpers: - SurfaceLoader: A class that can load and draw images and other objects to Win2D surfaces and brushes. Media: - AcrylicBrush: A custom Brush that that implements an acrylic effect with full control over all parameters. - BackdropBlurBrush: The BackdropBlurBrush is a Brush that blurs whatever is behind it in the application. - BackdropGammaTransferBrush: A brush which alters the colors of whatever is behind it in the application by applying a per-channel gamma transfer function. - BackdropInvertBrush: The BackdropInvertBrush is a Brush which inverts whatever is behind it in the application. - BackdropSaturationBrush: Brush which applies a SaturationEffect to the Backdrop. - BackdropSepiaBrush: Brush which applies a SepiaEffect to the Backdrop. - CanvasBrushBase: Helper Brush class to interop with Win2D Canvas calls. - ImageBlendBrush: A Brush which blends a BitmapImage to the Backdrop in a given mode. - PipelineBrush: A Brush that renders a customizable Composition/Win2D effects pipeline - RadialGradientBrush: This GradientBrush defines its Gradient as an interpolation within an Ellipse. - TilesBrush: A Brush that displays a tiled image, wrapping at the edges and endlessly repeating. PipelineBuilder: A class that allows to build custom effects pipelines and create CompositionBrush instances from them.
The Shared Library is a set of common controls and useful components for WPF applications, along with our advanced dynamic theme generation framework for WPF controls, and is included free with the purchase of any Actipro WPF control products. It contains animated transitions between two different content elements, drop shadows, horizontal list boxes, popup buttons, radial controls, color selection, shapes, and much more. Documentation is available on the Actipro web site (https://www.actiprosoftware.com/docs/controls/wpf/index?v=25.1), and samples can be downloaded from the Actipro WPF Controls GitHub repository (https://github.com/Actipro/WPF-Controls). NOTE: This is a commercial software product and requires proper paid licensing for legal usage. See Actipro's web site (https://www.actiprosoftware.com/purchase) for links to purchase developer licenses, or view the Sales FAQ for more information about evaluations and licensing.
An extended ContentView for Maui with rounded corners, borders, shadows and more!
A shadowsocks crypto library for .NET
A 2D deferred-rendered .NET game engine designed for programmers with advanced lighting, shadows, and physics.