Found 13 packages
This assembly allows for creating a backend code in your ASP.NET application which would work with the designs created in Customers' Canvas web-to-print editor. You may iterate each design element, read or modify its properties, render the design to PDF or JPEG, generate new designs and do many other things.
This assembly allows for creating a backend code in your ASP.NET application which would work with the designs created in Customers' Canvas web-to-print editor. You may iterate each design element, read or modify its properties, render the design to PDF or JPEG, generate new designs and do many other things.
This assembly allows for creating a backend code in your ASP.NET application which would work with the designs created in Customers' Canvas web-to-print editor. You may iterate each design element, read or modify its properties, render the design to PDF or JPEG, generate new designs and do many other things.
This assembly allows for creating a backend code in your ASP.NET application which would work with the designs created in Customers' Canvas web-to-print editor. You may iterate each design element, read or modify its properties, render the design to PDF or JPEG, generate new designs and do many other things.
This assembly allows for creating a backend code in your ASP.NET application which would work with the designs created in Customers' Canvas web-to-print editor. You may iterate each design element, read or modify its properties, render the design to PDF or JPEG, generate new designs and do many other things.
Asset Storage service is used to store Customer's Canvas assets and metadata.
Rendering Service is used to produce print ready files for designs prepared with Customer's Canvas.
Asset Processor service is used to manipulate Customer's Canvas assets, for example, generate preview images, manage metadata, and perform other similar tasks.
Design Atoms API service is used by Customer's Canvas editors to manipulate and persist its object model.
App Farm service is used to manage Customer's Canvas custom application.
Convert PDFs into High-Quality Image Files PDF2IMG enables users to convert PDF documents to image files, such as JPEG, PNG, EPS, GIF, RAW and TIFF, as well as render, rasterize and split PDF documents. The tool provides high-quality image output with a variety of customization options while maintaining exceptional color accuracy during conversion. Available for Windows 64-bit, PDF2IMG is a flexible application that renders images using the same color engine as Adobe InDesign, Acrobat and Photoshop for consistent, individual viewing and printing. It requires less memory compared to other interfaces and it handles repetitive tasks quickly and easily. Also available on Docker or as an SDK for custom application builds or to add a PDF-to-graphic file conversion feature to your own software. Our customers use PDF2IMG to: - Split PDFs into separate files (PDF or image) - Extract images from PDF files - Maintain color accuracy in output files
1. Constraint public enum VehicleType { Personal=1, Family, Sports, Racing } 2. IInteriorDesign public interface IInteriorDesign { void AddInteriorDesign(params string[] design); string GetInteriorDesign(); } 3. IExteriorDesign public interface IExteriorDesign { void AddExteriorDesign(params string[] designs); string GetExteriorDesign(); } 3. Vehicle protected Vehicle(){} protected Vehicle(string model, int yearMake, int cc, VehicleType vehicleType) { this.Model = model; this.YearMake = yearMake; this.CC = cc; this.VehicleType = vehicleType; } public string Model { get; set; } public int YearMake { get; set; } public int CC { get; set; } public VehicleType VehicleType { get; set; } public abstract string Details(); 4. ToWheeler public class TwoWheeler : Vehicle, IExteriorDesign { private readonly List<string> exDesign = new List<string>(); public TwoWheeler() { } public TwoWheeler(string model,int yearMake,int cc,VehicleType vehicleType,double mileage,string startingMethod):base(model,yearMake,cc,vehicleType) { this.Mileage = mileage; this.StartingMethod = startingMethod; } public double Mileage { get; set; } public string StartingMethod { get; set; } public void AddExteriorDesign(params string[] designs) { this.exDesign.AddRange(designs); } public override string Details() { return $"{Model}, {CC}cc {YearMake}\n{Mileage}KMPL {StartingMethod}"; } public string GetExteriorDesign() { return string.Join(", ", this.exDesign); } } 5. FourWheeler public class FourWheeler : Vehicle, IInteriorDesign { private readonly List<string> inDesign = new List<string>(); public FourWheeler() { } public FourWheeler(string model, int yearMake, int cc, VehicleType vehicleType,int noOfSeats):base(model, yearMake, cc, vehicleType) { this.NumberOfSeats=noOfSeats; } public int NumberOfSeats { get; set; } public void AddInteriorDesign(params string[] design) { this.inDesign.AddRange(design); } public override string Details() { return $"{Model},{CC}cc {YearMake}\n{NumberOfSeats} seats"; } public string GetInteriorDesign() { return string.Join(", ", inDesign); } } 6. MotorCycle public sealed class MotorCycle:TwoWheeler { public MotorCycle() { } public MotorCycle(string model, int yearMake, int cc, VehicleType vehicleType,double mileage,string startingMethod, string frontBreak, string rearBreak):base(model, yearMake, cc, vehicleType,mileage,startingMethod) { this.FrontBreak = frontBreak; this.RearBreak = rearBreak; } public string FrontBreak { get; set; } public string RearBreak { get; set; } public override string Details() { return $"{base.Details()}\nFront Break {FrontBreak}, Rear Break {RearBreak}"; } } 7. Car public sealed class Car:FourWheeler { public Car() { } public Car(string model, int yearMake, int cc, VehicleType vehicleType, int noOfSeats,int noOfDoors):base(model, yearMake, cc, vehicleType,noOfSeats) { this.NumberOfDoors = noOfDoors; } public int NumberOfDoors { get; set; } public override string Details() { return $"{base.Details()}, {NumberOfDoors} doors"; } } 8. Main static void Main(string[] args) { MotorCycle m1 = new MotorCycle("R15V5",2026,160,VehicleType.Personal,35,"Self+kick","Disc","Disc"); m1.AddExteriorDesign("Vip Horn", "3-part handlebar"); Console.WriteLine(m1.Details()); Console.WriteLine(m1.GetExteriorDesign()); Console.WriteLine(); Car c1 = new Car("Land Cruiser",2017,3200,VehicleType.Family,10,4); c1.AddInteriorDesign("GPS", "Auto Drive"); Console.WriteLine(c1.Details()); Console.WriteLine(c1.GetInteriorDesign()); Console.ReadKey(); }
A standalone version of Caliburn.Micro's INPC implementation, BindableCollection, Execute.OnUIThread and InDesignMode checking designed for all Xaml platforms.