Found 20 packages
Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
This package provides the platform support for Skia / Linux framebuffer in Uno Platform projects.
Avalonia is a cross-platform UI framework for .NET providing a flexible styling system and supporting a wide range of Operating Systems such as Windows, Linux, macOS and with experimental support for Android, iOS and WebAssembly.
An easy to use library for interacting with the Linux framebuffer interface (/dev/fbX)
Render image on display via Framebuffer
Library for Raspberry Pi.
Limine bootloader support for Cosmos kernel development including framebuffer and protocol structures.
This is the Simple DirectMedia Layer, a generic API that provides low level access to audio, keyboard, mouse, and display framebuffer across multiple platforms.
Graphics support for Cosmos kernel development including Canvas rendering, Colors, and Font support.
Utilities for running Avalonia apps on Linux DRM/Framebuffer: evdev keyboard (EN/RU, Alt+Shift, CapsLock), on-screen keyboard, soft cursor with auto-hide and pointerover fix, evdev mouse fallback.
CoreCanvas Platform Implementation for Linux - Direct /dev/fb0 framebuffer access with SIMD and GPU acceleration. Supports evdev input devices. Requires CoreCanvas.Core.
CoreCanvas - Platform-agnostic UI library for cross-platform framebuffer development. Contains UI components, fonts, and rendering abstractions. Requires a platform-specific package (CoreCanvas.Platform.Linux, CoreCanvas.Platform.Windows, etc.)
Framebuffer-based 2d drawing library
NoesisGUI Fbdev (Linux framebuffer) Display
GUI module uses Avalonia window in stand-alone console apps and in mvvm applications to transfer gl pixels from the GL framebuffer to the control drawing context.
Sdl.NET is a set of object-oriented CLS-compliant .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TrueType fonts, various image formats, sound mixing, MPEG-1 movies, and 2D video framebuffer.