Found 1,340 packages
Provides classes that support the compression and decompression of streams. Commonly Used Types: System.IO.Compression.DeflateStream System.IO.Compression.GZipStream System.IO.Compression.CompressionMode System.IO.Compression.CompressionLevel System.IO.Compression.ZipArchiveEntry System.IO.Compression.ZipArchive System.IO.Compression.ZipArchiveMode When using NuGet 3.x this package requires at least version 3.4.
Provides classes that support the compression and decompression of streams using file system paths. Commonly Used Types: System.IO.Compression.ZipFile When using NuGet 3.x this package requires at least version 3.4.
Internal implementation package not meant for direct consumption. Please do not reference directly. When using NuGet 3.x this package requires at least version 3.5.
Port of LZ4 compression algorithm for .NET
ASP.NET Core middleware for HTTP Response compression.
SharpZipLib (#ziplib, formerly NZipLib) is a compression library for Zip, GZip, BZip2, and Tar written entirely in C# for .NET. It is implemented as an assembly (installable in the GAC), and thus can easily be incorporated into other projects (in any .NET language)
Port of zstd compression library to c#
A near-C++ performance implementation of the Snappy compression algorithm for .NET. Snappier is ported to C# directly from the official C++ implementation, with the addition of support for the framed stream format. By avoiding P/Invoke, Snappier is fully cross-platform and works on both Linux and Windows and against any CPU supported by .NET. However, Snappier performs best in .NET 6 and later on little-endian x86/64 processors with the help of System.Runtime.Instrinsics.
The AKEless Build System for C#/.NET Signed by signpath.io from repository 'https://github.com/nuke-build/nuke' commit '8aaec258a7e00e5d98e013be025db1a42bc58d79' (see contained AppVeyorSettings.json file for build settings).
This package allows projects targeting Windows Phone Silverlight 8 directly or using portable class libraries to use the same ZipArchive, GZipStream and DeflateStream classes that are already available to projects targeting .NET Framework 4.5, Windows 8, and Windows Phone 8.1. For more information on how to use these APIs, see the MSDN documentation: http://msdn.microsoft.com/en-us/library/system.io.compression.aspx Supported Platforms: - .NET Framework 4.5 - Windows 8 - Windows Phone 8.1 - Windows Phone Silverlight 8 - Portable Class Libraries This package is only required for projects targeting .NET Framework 4.5, Windows 8, or Windows Phone 8.1 when consuming a library that uses this package.
A Cake AddIn which provides compression functionality for BZip2, GZip and Zip.
Internal implementation package not meant for direct consumption. Please do not reference directly. When using NuGet 3.x this package requires at least version 3.4.
Module for ASP.NET Web API that enables GZip and Deflate support for incoming and outgoing requests. Please note that this is not an official Microsoft package.
Contains types related to compression.
A managed wrapper around Microsoft's delta compression application programming interfaces.
Module for Microsoft HTTP Client that enables GZip and Deflate support for incoming and outgoing requests. Please note that this is not an official Microsoft package.
LZ4 is lossless compression algorithm, sacrificing compression ratio for compression/decompression speed. Its compression speed is ~400 MB/s per core while decompression speed reaches ~2 GB/s, not far from RAM speed limits. LZ4net brings LZ4 to all (most?) .NET platforms: .NET 2.0+, .NET Core, Mono, Windows Phone, Xamarin.iOS, Xamarin.Android and Silverlight