Found 20 packages
Recommended Google client library to access the Google Cloud Video Intelligence API.
Google APIs Client Library for working with Videointelligence v1beta2. Product documentation is available at: https://cloud.google.com/video-intelligence/docs/ API reference documentation for this package is available at: https://googleapis.dev/dotnet/Google.Apis.CloudVideoIntelligence.v1beta2/latest/api/Google.Apis.CloudVideoIntelligence.v1beta2.html The source code for this package is available at: https://github.com/google/google-api-dotnet-client/tree/master/Src/Generated/Google.Apis.CloudVideoIntelligence.v1beta2 Supported Platforms: - .NET Framework 4.6.2+ - .NET Standard 2.0 - .NET 6.0+ Incompatible platforms: - .NET Framework < 4.6.2 - Silverlight - UWP (will build, but is known not to work at runtime) - Xamarin/MAUI - Windows 8 Apps - Windows Phone 8.1 - Windows Phone Silverlight 8.0
This is not the recommended package for working with Videointelligence, please use the Google.Cloud.VideoIntelligence.V1 package. This Google APIs Client Library for working with Videointelligence v1 uses older code generation, and is harder to use. Product documentation is available at: https://cloud.google.com/video-intelligence/docs/ API reference documentation for this package is available at: https://googleapis.dev/dotnet/Google.Apis.CloudVideoIntelligence.v1/latest/api/Google.Apis.CloudVideoIntelligence.v1.html The source code for this package is available at: https://github.com/google/google-api-dotnet-client/tree/master/Src/Generated/Google.Apis.CloudVideoIntelligence.v1 Supported Platforms: - .NET Framework 4.6.2+ - .NET Standard 2.0 - .NET 6.0+ Incompatible platforms: - .NET Framework < 4.6.2 - Silverlight - UWP (will build, but is known not to work at runtime) - Xamarin/MAUI - Windows 8 Apps - Windows Phone 8.1 - Windows Phone Silverlight 8.0
Google APIs Client Library for working with Videointelligence v1beta1. Supported Platforms: - .NET Framework 4.5+ - NetStandard1.3, providing .NET Core support. Legacy platforms: - .NET Framework 4.0 - Windows 8 Apps - Windows Phone 8.1 - Windows Phone Silverlight 8.0 Incompatible platforms: - .NET Framework < 4.0 - Silverlight - UWP (will build, but is known not to work at runtime) - Xamarin More documentation on the API is available at: https://developers.google.com/api-client-library/dotnet/apis/videointelligence/v1beta1 The package source code is available at: https://github.com/google/google-api-dotnet-client/tree/master/Src/Generated
Google APIs Client Library for working with Videointelligence v1p1beta1. Product documentation is available at: https://cloud.google.com/video-intelligence/docs/ API reference documentation for this package is available at: https://googleapis.dev/dotnet/Google.Apis.CloudVideoIntelligence.v1p1beta1/latest/api/Google.Apis.CloudVideoIntelligence.v1p1beta1.html The source code for this package is available at: https://github.com/google/google-api-dotnet-client/tree/master/Src/Generated/Google.Apis.CloudVideoIntelligence.v1p1beta1 Supported Platforms: - .NET Framework 4.6.2+ - .NET Standard 2.0 - .NET 6.0+ Incompatible platforms: - .NET Framework < 4.6.2 - Silverlight - UWP (will build, but is known not to work at runtime) - Xamarin/MAUI - Windows 8 Apps - Windows Phone 8.1 - Windows Phone Silverlight 8.0
Google APIs Client Library for working with Videointelligence v1p2beta1. Product documentation is available at: https://cloud.google.com/video-intelligence/docs/ API reference documentation for this package is available at: https://googleapis.dev/dotnet/Google.Apis.CloudVideoIntelligence.v1p2beta1/latest/api/Google.Apis.CloudVideoIntelligence.v1p2beta1.html The source code for this package is available at: https://github.com/google/google-api-dotnet-client/tree/master/Src/Generated/Google.Apis.CloudVideoIntelligence.v1p2beta1 Supported Platforms: - .NET Framework 4.6.2+ - .NET Standard 2.0 - .NET 6.0+ Incompatible platforms: - .NET Framework < 4.6.2 - Silverlight - UWP (will build, but is known not to work at runtime) - Xamarin/MAUI - Windows 8 Apps - Windows Phone 8.1 - Windows Phone Silverlight 8.0
Google APIs Client Library for working with Videointelligence v1p3beta1. Product documentation is available at: https://cloud.google.com/video-intelligence/docs/ API reference documentation for this package is available at: https://googleapis.dev/dotnet/Google.Apis.CloudVideoIntelligence.v1p3beta1/latest/api/Google.Apis.CloudVideoIntelligence.v1p3beta1.html The source code for this package is available at: https://github.com/google/google-api-dotnet-client/tree/master/Src/Generated/Google.Apis.CloudVideoIntelligence.v1p3beta1 Supported Platforms: - .NET Framework 4.6.2+ - .NET Standard 2.0 - .NET 6.0+ Incompatible platforms: - .NET Framework < 4.6.2 - Silverlight - UWP (will build, but is known not to work at runtime) - Xamarin/MAUI - Windows 8 Apps - Windows Phone 8.1 - Windows Phone Silverlight 8.0
Gapi.Client.Videointelligence binding library for Bridge.NET projects.
Bing Video Search API provides an experience similar to Bing Videos, by returning videos that Bing determines are relevant to a query.
Easily extract insights from your videos and quickly enrich your apps to improve detection and engagement
Simple C# client library for DeepAI's machine learning APIs. https://deepai.org
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games with a focus on education. In particular, the LibGameAI.Util package provides various useful utilities.
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games with a focus on education. In particular, the LibGameAI.PathFinding package contains algorithms for path finding.
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games with a focus on education. In particular, the LibGameAI.FSMs package contains algorithms for FSMs.
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games with a focus on education. In particular, the LibGameAI.NGrams package is oriented towards using N-Grams.
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games with a focus on education. In particular, the LibGameAI.NaiveBayes package is oriented towards using Naive Bayes classifiers.
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games with a focus on education. In particular, the LibGameAI.DecisionTrees package contains algorithms for decision trees.
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games with a focus on education. In particular, the LibGameAI.PRNG package provides various pseudo-random number generators (PRNGs).
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games with a focus on education. In particular, the LibGameAI.QRNG package provides various quasi-random number generators (QRNGs).
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games with a focus on education. In particular, the LibGameAI.PCG package is oriented towards procedural content generation (PCG).