Found 636 packages
NAudio, an audio library for .NET
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SoundFingerprinting is a C# framework that implements an efficient algorithm of audio fingerprinting and identification. Designed for developers, enthusiasts, researchers in the fields of audio processing, data mining, digital signal processing.
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The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine. OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: https://opentk.net/learn/index.html Sample projects that accompany the tutorial can be found here: https://github.com/opentk/LearnOpenTK We have a very active discord server, if you need help, want to help, or are just curious, come join us! https://discord.gg/6HqD48s
Adds additional OAuth providers for OWIN to use with ASP.NET
SoundFingerprinting.Emy is a native C# client for Emy fingerprints storage. It provides ways to insert, query, delete entries from Emy. To learn more about SoundFingerprinting visit github page https://github.com/AddictedCS/soundfingerprinting. To learn more about Emy visit https://www.emysound.com
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A fully managed implementation of a Xiph.org Foundation Ogg Vorbis decoder.
Assembly providing DirectX - DirectSound managed API.
A fully managed implementation of a Xiph.org Foundation Ogg Vorbis decoder.
Play and record audio using DirectSound. This package is part of the Accord.NET Framework.
A powerful and extensible cross-platform .NET audio engine. provides comprehensive audio processing capabilities including playback, recording, effects, analysis, and visualization, built with a modular and high-performance architecture.
Grove sound sensor
The SoundTouch library is originally written by Olli Parviainen in c++. Although a .NET wrapper library is available, this library aims to be a complete rewrite in C# It is an open-source audio processing library that allows changing the sound tempo, pitch and playback rate parameters independently from each other: * Change tempo while maintaining the original pitch * Change pitch while maintaining the original tempo * Change playback rate that affects both tempo and pitch at the same time * Change any combination of tempo/pitch/rate
Un4seen.Bass extension library for SoundFingerprinting framework. SoundFingerprinting default library is designed to read only raw wave files. This extension provides the ability to read all files supported by Bass (including .mp3, .flac, .ogg). Un4seen.Bass is free for non-comercial use. If you intend to use this extension for commercial purposes, please contact http://www.un4seen.com for licensing
.NET Sound Library is similar to the OpenJDK sound.