Found 70 packages
A general non-destructive patch library for .NET and Mono modules.
JSON object diffs and reversible patching
A general non-destructive patch library for .NET and Mono modules
Common tools for Cities: Skylines game mods
Lib.Harmony Helper for Cities: Skylines. Auto-installs and gives access to the up-to-date Harmony 2.x assembly from the Steam Workshop
Document transforms and patching extension for Marten
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
JSON serialization and patching utility code
Library for diffing and RFC 6902 patching json.net json objects - forked from Tavis.JsonPatch, with an addition of json diff code by Ian Mercer, with additional partial array LCS diff by JC Dickinson
This library contains the patching attributes for the Patchwork assembly modification framework. You must reference this library from your patch assembly.
This package should not be referenced directly, instead install the CitiesHarmony.API package! Cities: Skylines-compatible fork of the non-destructive patch library for .NET and Mono modules
Complex C# library for Firebase Realtime Database built on top of Firebase REST API. Among others it supports following: * Offline storage * Querying using available filters * Passing in authentication token * Streaming online changes * Directly Posting / Putting / Patching online data Streaming changes (both online and offline) are done using Reactive Extensions.
Hook generation for MonoDetour via C# source generators: On.Namespace.Type.Method.Prefix(MyPrefix);
This is the patching engine of the Patchwork framework. Its method of distribution is currently being rethought while a new version is tested.
A utility for packing and unpacking Nintendo DS ROMs. Additionally can patch ARM9 and overlays.
Smart contract code operations like auditing, patching and validating.
library for routing signals using a graphical user interface