Found 55 packages
This is the base library to using which to build lighting controllers for ZoneLighting.
Introduces a naive implementation of dynamic lighting Components.
Enlighted Lighting Plugin used with PepperDash Essentials to expose functionality in SIMPL Windows programs using Bridges.
Keep display always lighting.
Penumbra allows users to easily add 2D lighting and shadow effects to their games.
ZoneLighting.Graphics
A .Net library that provides a simple API to control Luxafor lighting devices.
ShijiLighting APA102C driver for TinyCLR OS.
Package Description
Provides an implementation of the ArtNet standard used to send DMX data and other lighting specific information between devices on a lighting network.
Provides an implementation of the suite of protocols under the ACN protocol. This library includes the following protocols ACN, SLP, SNTP, StreamingACN and RDM.
Testing Framework for Bitcoin Lightning Network
A simple keyboard and mouse lighting library with support for Razer, Logitech and Corsair devices
Penumbra allows users to easily add 2D lighting and shadow effects to their games.
Aspose.SVG for .NET seamlessly integrates into your .NET Apps to provide processing and rendering of SVG files without installing any 3rd party modeling or rendering software. Aspose.SVG for .NET offers developers to work with its DOM that is fully compatible with the official SVG specifications. Create SVG files from scratch. Perform content navigation via XPath Query or CSS Selectors. High-quality SVG rendering and conversion to various popular formats, including, PDF, XPS, JPEG, PNG, TIFF, and GIF. Ability to fetch information about SVG files, its elements and hierarchy. Merge multiple SVG documents, and vectorize their text elements to retain the high quality. It’s managed C# implementation enables it to be used with any .NET language, such as, C#, VB.NET, etc. You can also create Windows Desktop Apps as well as the ASP.NET web Apps using Aspose.SVG for .NET. It works equally well on any OS that can install .NET Framework (2.0/4.8), Mono (5.4/6.4), .NET Core (2.0/3.1) or use .NET 5, such as, MS Windows (32-bit and 64-bit), macOS (10.12+), and Linux.
Provides an implementation of the CITP network protocol used to allow coimmunication between light consoles, visualisers and media servers.
Implements the TCNet protcol that allows you to talk to Pioneer DJ equipment and obtain information such as the Tack Information, BPM, Waveform Data and current play state. The authentication mechanism is not covered by this implementation and would have to be implemented seperately to access Pioneer devices. This protocol requires you to have the Pro DJ Link Bridge running on the network.
Package Description
Collection of classes to aid with the implementation of lighting protocols. The classes are shared amongst the LXProtocols packages and contain common functionality. A number of binary readers are included to help with reading network data.
Package Description