Found 18 packages
Support for reading the League Client (LCU) lock file, both from a running process and from a path.
An unofficial .NET client for Riot Games and their games League of Legends, Legends of Runeterra, Teamfight Tactics and Valorant.
.Net library which provides a simple interface for the official Fantasy Premier League API
Simple client for interacting with the League of Legends LCU.
WPF library with styles from League of Legends Client
Pyke is a library for interacting with Riot's League of Legends Client (LCU)
A League of Legends API client library
An unofficial .NET client for ChampionMastery.GG. Get mastery highscores for League of Legends!
Simple client for LeagueOfLegends GameClientAPI.
A simple nuget package to handle connection with LCU League of Legends Client using WebSockets
C# client library for the English Chess Federation League Management System (LMS) REST API. Parse league tables, fixtures, match cards, pairings, and standings.
League of Legends Data Dragon client library
Simple client for League of Legends DataDragon.
GlobalTaunt is a C# client for the official League of Legends API.
League of Legends client integration library for .NET
Cross platform toolkit for league of legend's LCU with multiple client support.
A simple wrapper for the League Client and Game Client APIs.
A C# implementation of the whole Riot Games API to access them very easily. Including Data Dragon, League Client, and GameClient API.