Found 66 packages
void
F# embedded shaders
GLS Shipping
Helper classes for parsing shaders and log files and for include support
shaderc binding for .net
GLS Pakkeshop wrapper for the Danish GLS available shops.
Package Description
This package contains the GLSP implementation of NMF, used to implement GLSP servers in .NET languages using ASP.NET Core.
This package contains the GLSP implementation of NMF, used to implement GLSP servers in .NET languages.
A cross-platform managed wrapper for the Khronos Group's GLSL reference compiler
Runs OpenGL ES content on Windows by translating OpenGL ES API calls to DirectX 11 API calls. Targets Universal Windows 10 apps (UWP). See 'ANGLE.WindowsStore.win81' for 8.1 apps.
Veldrid integration for the SPIRV-Cross native library. Contains functionality to cross-compile SPIR-V bytecode into HLSL, GLSL, ESSL, and MSL shaders for use with Veldrid.
Modern OpenGL bindings for C#. It supports OpenGL 4.6 and OpenGL ES 3.2 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2). Specifications updated to Aug 5, 2017. No graphical toolkit integration is included in this package. UI backends are supported in separated packages (Windows.Forms, Xamarin.Forms, Broadcom VideoCore IV (Raspberry PI 2)).
C#/.NET math library for small vectors and matrices. Supported types: vec2, vec3, vec4, quat, mat2, mat3, mat4, non-quadratic mats. Supported base types: int, uint, long, float, double, decimal, complex, long, bool, generic T. Supports swizzling, operator overloads, numerous functions. Supports serialization and marshalling. The naming and behavior is inspired by the excellent OpenGL Mathematics lib by Christophe Riccio. This library is MIT-licensed.
Este paquete contiene las principales funciones más usadas, IT - DEVELOPER AREA.
GLS-Ireland API wrapper for .NetCore applications
Modern OpenGL bindings for C#, System.Windows.Forms utilities. It includes an UserControl implementation that ease the OpenGL context creation using WinForms UI designers. It supports Windows and GNU/Linux.
Runs OpenGL ES content on Windows by translating OpenGL ES API calls to DirectX 11 API calls. Targets Universal Windows 10 apps (UWP). See 'ANGLE.WindowsStore' for non-ARM64 apps.
GLSL language library for the ForgedOnce code generation pipeline
.NET library for GLSL language syntax tree manipulation