Found 112 packages
Transformations for FFImageLoading library. - BlurredTransformation - CircleTransformation, RoundedTransformation, CornersTransformation, CropTransformation - ColorSpaceTransformation, GrayscaleTransformation, SepiaTransformation, TintTransformation - FlipTransformation, RotateTransformation - Supports custom transformations (native platform `ITransformation` implementations) These transformations can be consumed from FFImageLoading and FFImageLoading.Forms (Xamarin Forms). Don't forget to add the package in all platform specific projects. This way the correct native implementation is injected.
Xamarin Library to load images quickly and easily. Features: - Xamarin.iOS, Xamarin.Android, Xamarin.Forms, Xamarin.Mac and Windows (WinRT, UWP) support - Configurable disk and memory caching - Multiple image views using the same image source (url, path, resource) will use only one bitmap which is cached in memory (less memory usage) - Deduplication of similar download/load requests. *(If 100 similar requests arrive at same time then one real loading will be performed while 99 others will wait).* - Error and loading placeholders support - Images can be automatically downsampled to specified size (less memory usage) - Fluent API which is inspired by Picasso naming - SVG / WebP / GIF support - Image loading Fade-In animations support - Can retry image downloads (RetryCount, RetryDelay) - Android bitmap optimization. Saves 50% of memory by trying not to use transparency channel when possible. - Transformations support - BlurredTransformation - CircleTransformation, RoundedTransformation, CornersTransformation, CropTransformation - ColorSpaceTransformation, GrayscaleTransformation, SepiaTransformation, TintTransformation - FlipTransformation, RotateTransformation - Supports custom transformations (native platform `ITransformation` implementations)
Xamarin Library to load images quickly and easily on Xamarin.Forms. Ensure you call CachedImageRenderer.Init() on each platform!!! Features: - Xamarin.iOS, Xamarin.Android, Xamarin.Forms, Xamarin.Mac and Windows (WinRT, UWP) support - Configurable disk and memory caching - Multiple image views using the same image source (url, path, resource) will use only one bitmap which is cached in memory (less memory usage) - Deduplication of similar download/load requests. *(If 100 similar requests arrive at same time then one real loading will be performed while 99 others will wait).* - Error and loading placeholders support - Images can be automatically downsampled to specified size (less memory usage) - Fluent API which is inspired by Picasso naming - SVG / WebP / GIF support - Image loading Fade-In animations support - Can retry image downloads (RetryCount, RetryDelay) - Android bitmap optimization. Saves 50% of memory by trying not to use transparency channel when possible. - Transformations support - BlurredTransformation - CircleTransformation, RoundedTransformation, CornersTransformation, CropTransformation - ColorSpaceTransformation, GrayscaleTransformation, SepiaTransformation, TintTransformation - FlipTransformation, RotateTransformation - Supports custom transformations (native platform `ITransformation` implementations)
SVG support for FFImageLoading library.
Package Description
Xamarin.Forms SVG support for FFImageLoading library.
Internal implementation package for OpenCvSharp to work on Windows except UWP.
OpenCV wrapper for .NET. Since this package includes only core managed libraries, another package of native bindings for your OS is required (OpenCvSharp4.runtime.*).
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OpenCvSharp GDI+ extension library.
OpenCV 4.x wrapper. All-in-one package for Windows users.
OpenCV wrapper for .NET Framework
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Internal implementation package for OpenCvSharp to work on Ubuntu 20.04
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OpenCvSharp WPF extension library.
FFImageLoading for unit testing
Internal implementation package for OpenCvSharp to work on Ubuntu 18.04