Found 63 packages
discrete (finite or countable infinte); including recurring set or finite set
DiscreteSeekBar For Xamarin.Android
sortie survery, permutation, combination; selection; partition
An Android implementation of the Discrete Slider component from the Google Material Design Guidelines
Xamarin Binding Library - DiscreteSeekBar Android
Xamarin Binding Library - DiscreteScrollView
NSimulate is a .NET library written in C# that enables the development of discrent-event simulations. The library enables the modelling of processes, scheduled activities, notifications and resources.
Package Description
A very simple discrete event simulation library
Discrete graph structure
A framework for Object-Oriented Discrete Event Simulation
Scientific library.
Class library implementing advanced mathematical algorithms, transforms, and time series manipulations. Implementations favour simplicity and correctness.
A custom SeekBar on Android, which can be changed the size, color, thumb drawable, tick drawable, tick text and indicator, also, will show an indicator view with progress above SeekBar when seeking.
A C# library for simulating discrete event systems with a focus on modeling complex queuing systems. It provides tools for constructing, analyzing, and optimizing queues and service nodes, allowing for flexible routing, performance measurement, and system behavior tracking.
The ABxM Framework provides an open platform for experimentation with agent-based, aka individual-based, systems. The aim of the framework is to "standardize" research equipment, in this case the tools for modeling and simulation, in order to increase transparency of agent-based models, and repeatability of research results. Its main application can be seen in the modeling and simulation of dynamic systems that can be conceived of as consisting of locally interacting, discrete entities that have autonomy and goal-orientation. These models and simulations can be explorative (divergent) or goal-oriented (convergent) as, for example, when used for optimization. The framework is composed of a set of class libraries organized around the core agent library ABxM.Core. The main usage scenario for domain-specific applications is to expand the functionality of the framework by building an add-on while using the core as the common infrastructure. The ABxM.Core consists of the agent core library ABxM.Core and an interoperability library for Rhino 6 and later versions. ABxM.Core implements the functionality specific to agent-based modelling and simulation. The core library can, in principle, be referenced from any application that is compatible with McNeel’s Rhino.Inside technology. ABxM.Core defines four base classes for behaviors, agents, agent systems, and environments, and the Solver class. In addition to the base classes, the core library provides implementations for Vector-based systems called “Boid” (in reference to Craig Reynolds’ Boids), point-based systems called “Cartesian”, matrix-based systems (2d and 3d), mesh systems, and network systems. The necessary agent, system, environment, and behavior classes are derived from the corresponding base classes.
A generic algorithm to generate all nondominated solutions for multiobjective discrete optimization (MODO) problems with any number of objective functions.
This is a C# class library containing some very basic geodesic algorithms. It is based on work by Mike Gavaghan and has been enhanced by me to cover also some variants of Mercators projection of the earth to flat maps. I cover Spherical and Elliptical Mercator projections, mapping the earth to a single flat map. I also handle the Universal Transverse Mercator (UTM) projection, dividing the earth into smaller grids which are then each mapped to a flat map. Finally - based on UTM - I implement an algorithm to put a finer grain mesh over the mapped area of the earth to be able to classify a geo-location by a discrete globally unique mesh number. This is done in order to facilitacte the application of some discrete algorithms - especially in the area of machine learning - on geo locations.