Found 104 packages
Assembly providing DirectX - Direct2D, DirectWrite and WIC managed API.
An easy-to-use Windows Runtime API for immediate mode 2D graphics rendering. For the Universal Windows Platform (Windows 10).
An easy-to-use Windows Runtime API for immediate mode 2D graphics rendering. For WinUI.
Avalonia is a cross-platform UI framework for .NET providing a flexible styling system and supporting a wide range of Operating Systems such as Windows, Linux, macOS and with experimental support for Android, iOS and WebAssembly.
WIC, Direct2D1 and DirectWrite bindings
SciChart - High Performance WPF Charts for Scientific and Trading applications. This package is obsolete and maintained for compatibility purposes. Includes the DirectX11 RenderSurface that was used for hardware-accelerated drawing in SciChart 2D. Replaced with VisualXcceleratorRenderSurface since SciChart v6
This is the Direct2D platform for Eto.Forms UI Framework. Include this along with your Eto.Forms application to provide a WinForms interface with Direct2D drawing for your windows users. The Direct2D platform allows for increased performance when custom drawing by using the GPU. This does not affect the behaviour or performance of regular controls, which will use the Windows Forms platform. You do not need to use any of the classes of this assembly (unless customizing the functionality of the platform), and should just use the UI controls from the Eto assembly.
Direct2D1 bindings
A managed wrapper around D2D1
Interop Code for .NET : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Windows Media Player, UWP DXInterop, WinUI3, etc.
Sharp2D.Direct2D.Effects 可以使用此类库实现UIElement高斯模糊 参见https://git.oschina.net/PixeezPlus/Sharp2D/wikis/%E4%BD%BF%E7%94%A8-Sharp2D-%E4%B8%BA-UIElement-%E5%AE%9E%E7%8E%B0%E9%AB%98%E6%96%AF%E6%A8%A1%E7%B3%8A%E6%95%88%E6%9E%9C
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. --- Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget
PInvoke API (methods, structures and constants) imported from Windows Direct2D.dll.
Interop Code for .NET : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Windows Media Player, UWP DXInterop, WinUI3, etc.
Ab3d.DXEngine is a DirectX 11 rendering engine for Desktop .Net applications. Ab3d.DXEngine is built for advanced business and scientific 3D visualization. IMPORTANT NOTE: Because this version of Ab3d.DXEngine does not require the SharpDX library, there are some breaking changes when you upgrade from version 7. If you just want new features and do not want to update your application, use v7.2 instead of v8.0 (it has all the features of v8.0). If you want to remove the dependency on SharpDX and use newer SIMD-enabled vector types, you will need to use .NET 10 and make a few code changes - see the Upgrade Ab3d.DXEngine to v8.0 guide (https://github.com/ab4d/Ab3d.DXEngine.Wpf.Samples/Upgrade-DXEngine-to-v8.md). Ab3d.DXEngine uses super fast rendering techniques that can fully utilize graphics cards and provide the ultimate performance. It also supports top quality visuals with PBR materials and shadows. Ab3d.DXEngine package is the core package of the library. Usually, the Ab3d.DXEngine.Wpf package is also used. It is also recommended to use Ab3d.PowerToys library that greatly simplifies working with 3D graphics. Samples project: https://github.com/ab4d/Ab3d.DXEngine.Wpf.Samples Homepage: https://www.ab4d.com/DXEngine.aspx Online users guide: https://www.ab4d.com/DirectX/3D/Introduction.aspx Online reference help: https://www.ab4d.com/help/DXEngine/html/R_Project_Ab3d_DXEngine_Help.htm Change log: https://www.ab4d.com/DXEngine-history.aspx DXEngineSnoop (diagnostics tool): https://www.ab4d.com/GetFile.ashx?fileName=DXEngineSnoop.exe Supported platforms: - .NET 10.0 For older .Net and .Net Framework versions, use version 7.2 (has the same features as v8.0).
A WinForms control that supports drawing with Direct2D thanks to WicNet. This control has being used in https://github.com/d2phap/ImageGlass since version 9.
Sharp2D.DirectWrite
An easy-to-use Windows Runtime API for immediate mode 2D graphics rendering. For Windows 8.1 and Windows Phone 8.1.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
A low-level, hardware-accelerated graphics and compute library for .NET, with backends for Vulkan, Metal, Direct3D 11, OpenGL, and OpenGL ES. Veldrid can be used to create high-performance 2D and 3D games, simulations, tools, and other graphical applications.