Found 78 packages
GraphQL DataLoader implementation
GreenDonut is a port of facebook's DataLoader utility, written in C# for .NET Core and .NET Framework.
A port of Facebook's DataLoader for .NET
This package contains the basic building blocks of the DataLoader linq query integration.
This package provided GreenDonut DataLoader interfaces and base types.
Recipes for loading asynchronous data in a MVVM context.
This package provides data integrations like pagination, projections, filtering and sorting.
The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET6 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET6. This means that any mod you create can be written as a .NET6 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET6 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.
This package resolves dependencies of the DataLoader component in OGDI (Open Government Data Initiative) Framework.
This package resolves dependencies of the DataLoader component in OGDI DataLab (Open Government Data Initiative) Framework.
Database Loader
This package includes an ingestion scheduler for loading data from the DWD into an instance of Data Layer TS.
Modified Version --- The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET6 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET6. This means that any mod you create can be written as a .NET6 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET6 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.
Automatically creation and loading Postgresql database test data