Found 3,279 packages
A new, fully featured, fully managed, cross-platform, 2D graphics API for .NET
This package add extension method to convert Bitmap to and from Emgu objects (e.g. Mat, UMat, GpuMat)
The WriteableBitmapEx library extensions.
Provides access to GDI+ graphics functionality. Commonly Used Types: System.Drawing.Bitmap System.Drawing.BitmapData System.Drawing.Brush System.Drawing.Font System.Drawing.Graphics System.Drawing.Icon Since .NET 7, non-Windows platforms are not supported, even with the runtime configuration switch. See https://aka.ms/systemdrawingnonwindows for more information.
AngelCode BMFont parser for use with .NET
Xamarin Library to load images quickly and easily. Features: - Xamarin.iOS, Xamarin.Android, Xamarin.Forms, Xamarin.Mac and Windows (WinRT, UWP) support - Configurable disk and memory caching - Multiple image views using the same image source (url, path, resource) will use only one bitmap which is cached in memory (less memory usage) - Deduplication of similar download/load requests. *(If 100 similar requests arrive at same time then one real loading will be performed while 99 others will wait).* - Error and loading placeholders support - Images can be automatically downsampled to specified size (less memory usage) - Fluent API which is inspired by Picasso naming - SVG / WebP / GIF support - Image loading Fade-In animations support - Can retry image downloads (RetryCount, RetryDelay) - Android bitmap optimization. Saves 50% of memory by trying not to use transparency channel when possible. - Transformations support - BlurredTransformation - CircleTransformation, RoundedTransformation, CornersTransformation, CropTransformation - ColorSpaceTransformation, GrayscaleTransformation, SepiaTransformation, TintTransformation - FlipTransformation, RotateTransformation - Supports custom transformations (native platform `ITransformation` implementations)
The ComponentOne Bitmap library for WinForms includes classes and controls for loading, saving and transforming images.
Xamarin Library to load images quickly and easily on Xamarin.Forms. Ensure you call CachedImageRenderer.Init() on each platform!!! Features: - Xamarin.iOS, Xamarin.Android, Xamarin.Forms, Xamarin.Mac and Windows (WinRT, UWP) support - Configurable disk and memory caching - Multiple image views using the same image source (url, path, resource) will use only one bitmap which is cached in memory (less memory usage) - Deduplication of similar download/load requests. *(If 100 similar requests arrive at same time then one real loading will be performed while 99 others will wait).* - Error and loading placeholders support - Images can be automatically downsampled to specified size (less memory usage) - Fluent API which is inspired by Picasso naming - SVG / WebP / GIF support - Image loading Fade-In animations support - Can retry image downloads (RetryCount, RetryDelay) - Android bitmap optimization. Saves 50% of memory by trying not to use transparency channel when possible. - Transformations support - BlurredTransformation - CircleTransformation, RoundedTransformation, CornersTransformation, CropTransformation - ColorSpaceTransformation, GrayscaleTransformation, SepiaTransformation, TintTransformation - FlipTransformation, RotateTransformation - Supports custom transformations (native platform `ITransformation` implementations)
Transformations for FFImageLoading library. - BlurredTransformation - CircleTransformation, RoundedTransformation, CornersTransformation, CropTransformation - ColorSpaceTransformation, GrayscaleTransformation, SepiaTransformation, TintTransformation - FlipTransformation, RotateTransformation - Supports custom transformations (native platform `ITransformation` implementations) These transformations can be consumed from FFImageLoading and FFImageLoading.Forms (Xamarin Forms). Don't forget to add the package in all platform specific projects. This way the correct native implementation is injected.
ImageSharp Middleware for serving images via a url based API.
Image Processor is an easy to use and extend processing library written in C#. Its fluent API makes common imaging tasks very simple to perform. Methods include; Resize, Rotate, Rounded Corners, Flip, Crop, Watermark, Filter, Saturation, Brightness, Contrast, Quality, Format, Vignette, Gaussian Blur, Gaussian Sharpen, and Transparency. If you use ImageProcessor please get in touch on my twitter @james_m_south. Feedback is always welcome.
IronSoftware.System.Drawing - The C# Image Library A universally compatible Bitmap format for .NET 8, .NET 7, .NET 6, and .NET 5, .NET Core on Windows, macOS, Linux, Docker, AWS, Azure, NanoServer, IIS, Mobile, Xamarin, iOS, Android, and Google Compute. Works seamlessly with popular Image and Bitmap formats such as System.Drawing.Bitmap, SkiaSharp, SixLabors.ImageSharp, Microsoft.Maui.Graphics. Implicit casting means that using this class to input and output Bitmap and image types from public API's gives full compatibility to all image type fully supported by Microsoft. Key library features include: * AnyBitmap: A universally compatible Bitmap class. Implicit casting between System.Drawing.Bitmap, System.Drawing.Image, SkiaSharp.SKBitmap, SkiaSharp.SKImage, SixLabors.ImageSharp, Microsoft.Maui.Graphics.Platform.PlatformImage to IronSoftware.Drawing.AnyBitmap * Color: A universally compatible Color class. Implicit casting between System.Drawing.Color, SkiaSharp.SKColor, SixLabors.ImageSharp.Color, SixLabors.ImageSharp.PixelFormats to IronSoftware.Drawing.Color * Rectangle: A universally compatible Rectangle class. Implicit casting between System.Drawing.Rectangle, SkiaSharp.SKRect, SkiaSharp.SKRectI, SixLabors.ImageSharp.Rectangle to IronSoftware.Drawing.Rectangle * Font: A universally compatible Font class. Implicit casting between System.Drawing.Font, SkiaSharp.SKFont, SixLabors.Fonts.Font to IronSoftware.Drawing.Font * Point: A universally compatible Point class. Implicit casting between System.Drawing.Point, SixLabors.ImageSharp.Point, SkiaSharp.SKPointI to IronSoftware.Drawing.Point * Size: A universally compatible Size class. Implicit casting between System.Drawing.Size, SixLabors.ImageSharp.Size, SkiaSharp.SKSizeI to IronSoftware.Drawing.Size IronSoftware.Drawing can be used within C#, VB.NET, F#, ASP.NET projects, MVC, Web Services, Console & Desktop Applications. Supports: * .NET 9 * .NET 8 * .NET 7 * .NET 6 * .NET 5 * .NET Core 2.0 + * .NET Framework 4.6.2 + For general support and technical inquiries, please email us at: support@ironsoftware.com
SVG support for FFImageLoading library.
RoaringBitmap for .NET
Extensions for interoperability with System.Drawing.Bitmap.
SharpFNT is a C# library for reading and writing Angel Code bitmap fonts in binary, XML, and text.
Xamarin.Forms SVG support for FFImageLoading library.
A fast C# Bitmap wrapping layer.
A provider for resolving and caching images via Azure Blob Storage.
Bitmap for WPF allows you to load and edit images from a file, stream, or bitmap object.