Found 87 packages
A library for .NET that integrates WebRTC Audio Processing with LiveSwitch.
Process, transforms, filters and handle audio signals for machine learning and statistical applications. This package is part of the Accord.NET Framework.
Un4seen.Bass extension library for SoundFingerprinting framework. SoundFingerprinting default library is designed to read only raw wave files. This extension provides the ability to read all files supported by Bass (including .mp3, .flac, .ogg). Un4seen.Bass is free for non-comercial use. If you intend to use this extension for commercial purposes, please contact http://www.un4seen.com for licensing
A library for .NET that integrates WebRTC Audio Processing with IceLink.
SoundFingerprinting is a C# framework that implements an efficient algorithm of audio fingerprinting and identification. Designed for developers, enthusiasts, researchers in the fields of audio processing, data mining, digital signal processing.
NAudio extension library for SoundFingerprinting framework. This extension provides the ability to read all files supported by NAudio media foundation framework. Since NAudio depends on Windows native calls, this extension can execute only in Windows environment.
Play and record audio using DirectSound. This package is part of the Accord.NET Framework.
VisioForge Media Player SDK .Net allows programmers to easily integrate video, audio and DVD playback into their software applications. It also allows you to draw overlay bitmap and text over the video with effects. System codecs, FFMPEG and VLC codecs can be used to play video. Samples - https://github.com/visioforge/.Net-SDK-s-samples .
An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
SoundFingerprinting.Emy is a native C# client for Emy fingerprints storage. It provides ways to insert, query, delete entries from Emy. To learn more about SoundFingerprinting visit github page https://github.com/AddictedCS/soundfingerprinting. To learn more about Emy visit https://www.emysound.com
VisioForge Media Blocks SDK .Net package. Samples - https://github.com/visioforge/.Net-SDK-s-samples .
PvRecorder is a cross-platform audio recorder for .NET designed for real-time processing.
Implementation of the Goertzel algorithm for the detection of DTMF tones (aka touch tones) in audio data. Install the package DtmfDetection.NAudio for integration with NAudio. Documentation: https://github.com/bert2/DtmfDetection Release notes: Refactor wait time estimation of the `BackgroundAnalyzer` to a less handcrafted solution.
Cross-platform audio/video processing library based on FFmpeg native libraries. Supports audio/video frames extraction (fast access to any frame by timestamp), reading file metadata and encoding media files from bitmap images and audio data.
.NET DSP library with a lot of audio processing functions
.Net-based SDK that integrates video capturing and processing functions into software. Implements video and audio playback and capture from a broad range of sources including TV tuners, USB web cams, DV/HDV camcorders, PCI capture cards and IP cameras. Supports AVI, WMV, DV, MPEG-1/2, MP4, FLV and WebM output formats. Samples - https://github.com/visioforge/.Net-SDK-s-samples .
VisioForge Video Edit SDK .Net allows programmers to easily integrate video editing and processing capabilities into their software applications. SDK allows you to create your own movie out of any audio and video files. You can add various effects to it and transition effects between tracks. Video Edit SDK .Net supports the most popular video formats, such as AVI, WMV, MP4, WebM, Matroska, FLV and MPEG-1/2/4. In addition, you can take advantages of other formats using third-party DirectShow filters. It is possible to export audio to the most popular formats - MP3, AAC/M4A, OGG Vorbis, Windows Media Audio and WAV (with and without compression). Samples - https://github.com/visioforge/.Net-SDK-s-samples .
The SoundTouch library is originally written by Olli Parviainen in c++. Although a .NET wrapper library is available, this library aims to be a complete rewrite in C# It is an open-source audio processing library that allows changing the sound tempo, pitch and playback rate parameters independently from each other: * Change tempo while maintaining the original pitch * Change pitch while maintaining the original tempo * Change playback rate that affects both tempo and pitch at the same time * Change any combination of tempo/pitch/rate
Extends NAudio with means to detect DTMF tones (aka touch tones) in live audio data and audio files. Documentation: https://github.com/bert2/DtmfDetection Release notes: Refactor wait time estimation of the `BackgroundAnalyzer` to a less handcrafted solution.